Skyrim Script Extender for Skyrim Special Edition aiming for a March beta release
The mod many other mods rely on may soon work with the SSE. Hooray!
In a recent post on their site, the makers of the Skyrim Script Extender announced they are working on a new version of the SKSE for the 64-bit Skyrim Special Edition. They also noted that the release target for the SKSE64 beta is mid-March. In the video above you can hear a member of the team explain their progress and demonstrate the current state of the new SKSE.
We'll definitely keep our fingers crossed for a March beta, because getting a Special Edition-compatible version of the SKSE is a pretty big deal. The Script Extender is a mod other Skyrim mods rely on, as it expands Skyrim's scripting capabilities and allows for added complexity and functionality of mods. Probably one of the most popular mods that relies on the SKSE is SkyUI, which in addition to providing a much better interface allows still other mods to use its mod configuration menu (or MCM). Most mods will work without the MCM, but some of them lose certain features and the functionality of easy, in-game customization.
In other words, once the new SKSE appears for the Skyrim Special Edition, we might get a new SkyUI as well, and with it the MCM that many other mods use.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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