Sea of Thieves disables new private crews feature because of server instability

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Yesterday, Sea of Thieves (opens in new tab) added one of its most requested features: private crews. It lets you limit slots in your crew to friends only, which seems like a good way to stop players abusing the brig to lock up their teammates (opens in new tab). 12 hours later, the feature was disabled because it was causing server instability, and it still isn't back online.

All the other changes that came alongside private crews have also been temporarily removed, including hiding name tags underwater—that'll be great for stealth when it does come back—and the ability to hand items to a crew mate without dropping it on the ground first. 

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Unfortunately, it doesn't seem to have fixed the server instability, and this morning developer Rare said it was "still working on fully resolving" the problems. It didn't say when players can expect a full fix, or when it plans to reintroduce the previously added features, but hopefully we'll hear more later today. I'll update this article if that happens.

Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play. He's now a full-time reporter covering health at the Bureau of Investigative Journalism. When he does have time for games you may find him on the floor, struggling under the weight of his Steam backlog.