Nier: Automata director wants to remake the original but needs to get paid first

Nier: Automata director Yoko Taro delivered a heartfelt "thank you" to fans earlier this month, after the game surpassed one million units sold. More recently, he said during a Famitsu livestream (via Siliconera) that he'd like to do a remake of the original Nier, too. But on one not unreasonable condition: Money. 

In fact, it's not just a Nier remake that's on the table. "I would do anything if I get the money for it," he said. It's not that he's necessarily cash-hungry, though: He just hasn't been paid yet. "I’ve said this before, and I’ll say it again, but I just want you all to know—after surpassing a million… I haven’t seen any money for it," he said. Executive producer Yosuke Saito, who was also present for the interview, claimed that he hadn't been paid either. 

Taro isn't the only one who'd be happy to remake Nier. Platinum Games designer Isao Negishi said he'd be interested in it as well—again, if the price is right. And while there's nothing currently in the works, it could happen: Saito has previously said that, if Nier: Automata sells well enough, a Nier remake (hopefully for the PC this time around) is possible. 

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.