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NetHack from aaaa to Zruty Ep. 7: Fully exploring a Bones level

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In this episode: What is a Bones level? If you play NetHack online, you'll encounter one sooner or later. This week Wes and Jeremy explain one of the perks of playing on encountering the remains of someone else's run, including their items, pets, and the enemy that killed them! Will our new Valkyrie survive to reap the benefits of a Bones level?

NetHack from aaaa to Zruty is our newest Let's Play series. I'm diving into the end-all-be-all of roguelikes, a game you may have heard of but probably haven't played. NetHack has been around since 1987 as a descendant of Rogue, which afew games have taken inspiration from since then. But where Rogue was a simple game that was expanded on in Hack and NetHack, NetHack hasn't spawned its own sequel: it's simply grown and grown and grown in complexity for nearly 30 years.

Well, except for the ASCII graphics. Those are still pretty simple.

The same way I took on Dwarf Fortress, I decided I wanted to learn the ropes of NetHack with an experienced player at my side. My friend Jeremy Nissen, who has completed many NetHack runs, joins me for this series to impart wisdom, explain NetHack's intricacies, and let me get my self killed on more than one occasion.

Look for new episodes every Wednesday! (Sorry this one's a day late)

Wes Fenlon
When he's not 50 hours into a JRPG or an opaque ASCII roguelike, Wes is probably playing the hottest games of three years ago. He oversees features, seeking out personal stories from PC gaming's niche communities. 50% pizza by volume.