Mike Laidlaw, creative director of the Dragon Age sequels, leaves Ubisoft

(Image credit: Mike Laidlaw)

In December 2018 Mike Laidlaw announced that he'd joined Ubisoft Quebec (opens in new tab), the studio behind Assassin's Creed Odyssey and For Honor, currently working on the light-hearted open world game Gods and Monsters. Now, just over a year later, he's leaving (opens in new tab), wishing them "all the best of luck with future ventures including the upcoming Gods and Monsters."

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Before joining Ubisoft Quebec, Laidlaw had been a creative director at BioWare for Dragon Age 2 and Inquisition, as well as lead writer on Jade Empire and a designer on the first Mass Effect. All in all he spent 14 years there.

Ubisoft recently responded to disappointing sales of The Division 2 and Ghost Recon Breakpoint by shaking up their editorial team and canceling a game (opens in new tab) that was under development at Ubisoft Montreal.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games (opens in new tab). He's written for Rock Paper Shotgun (opens in new tab), The Big Issue, GamesRadar (opens in new tab), Zam (opens in new tab), Glixel (opens in new tab), Five Out of Ten Magazine (opens in new tab), and Playboy.com (opens in new tab), whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.