Kerbal Space Program chronicle — part two: the first Kerbal in space
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
I'm watching the whole business carefully when one of my flight engineers reminds me: “Here's the thing about altimeters,” he says, “they are filthy, filthy liars.” He's right: altimeters measure height above sea level, but mountains and flatlands at high elevation can be hundreds or thousands of meters above that.
It's bad luck, but we're headed for a landing right on top of a mountain range. Watching the altimeter is a sure way to end up with a greasy green smear on the side of a mountain, so I'll have to do this old-school: I spin the camera and watch the ground.
With jagged rocks filling my screens and my airspeed down to 200 meters per second, it's time to pop the parachute. Silk jumps into the sky above the craft and fills out, jerking our hero to a slow, gentle descent.
Wildo's capsule crashes down safely and rolls part way down the mountain. He climbs out, kisses sweet Kerbin dirt and becomes the first Kerbal to survive a trip to space. Government officials quickly begin plans to hold an elaborate parade in his honor.
The march of progress continues! Next week, I'll launch a space station into stable orbit to serve as a fueling depot for our eventual mission to put Kerbals on the Mün.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

