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Ken Levine apologises for BioShock's final boss battle

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Earlier this year, Pip asked: More than a decade on, does BioShock still hold up? I mean, it's no secret that its final boss battle was a bit of a stinker. Somewhat surprisingly, Ken Levine has now apologised.  

To mark this year's Day of Atonement—the holiest day of the year in Judaism—the series director expressed sorrow "for the naked Atlas boss battle" at the end of the first game. 

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The seriousness of the tweet is hard to gauge, but I imagine it's said tongue-in-cheek. Nevertheless, the apology follows Levine's admission last year that the game's ultimate set-to was "terrible." 

In conversation with Glixel, Levine said: "You have this great game, and then you end up fighting this giant nude dude. We didn't have a better idea." 

Which seems almost too obvious now. As for the apology, I'm taking Levine on his word.  

Thanks, PCGamesN.

Sarah's earliest gaming memories involve playing Jet Set Willy on the ZX Spectrum at a friend's house. These days, and when not writing guides, most of her spare time goes into MMOs—though she's quite partial to JRPGs too. She has spent much of the last decade playing the likes of Star Wars: The Old Republic, TERA, Final Fantasy 14, and World of Warcraft. Sarah has been writing about games for several years and, before joining PC Gamer, freelanced for the likes of TechRadar, GamingBible, and Rock Paper Shotgun. One of her fondest hopes is to one day play through the ending of Final Fantasy X without breaking down into a sobbing heap. She probably has more wolves in Valheim than you.