Intel publicly shows off Arc Alchemist GPU running Tomb Raider

RAJA Standing in front of PC with ARC ALCHEMIST running tomb raider.
(Image credit: INTEL)

At an event for Intel investors on Thursday, the chipmaker showed off its Arc Alchemist graphics card for the first time. In a photo posted on Twitter by Intel senior VP Raja Koduri, we can see a desktop with Intel's Alchemist GPU running Shadow of the Tomb Raider. The rendering is being helped by Xe SuperSampling (XeSS), Intel's answer to Nvidia's DLSS and AMD FSR AI supersampling and upscaling technologies.

The compact gaming rig housing the Arc Canyon graphics is the 'Beast Canyon' from custom PC builder SimplyNUC, according to our pals at Tom's Hardware. NUC is known for making powerfully tiny PCs. However, I'd have to agree with Tom's that it is strange that a game from 2018 was used to show off Intel's new long-awaited GPU.

The three super sampling solutions (XeSS, DLSS, and FSR) all do roughly the same thing, rendering games at a lower resolution than they're going to be displayed at, which can be done faster, and then blowing them up to the screen resolution using AI techniques to keep the image sharp. Last summer, a tech demo showed a XeSS rendering at 1080p and then upscaling it to 4K. What sets XeSS apart from DLSS and FSR is that the tech will work on any graphics card, not just Intel's line of GPUs, so even Nvidia and AMD diehards have reason to be curious about Intel's latest work in the graphics sector. 

I would have loved to see Arc Alchemist handle something a little more graphical taxing like on its Alchemist sizzle reel than an almost four old game. However, the fact that any of Intel's new GPUs are being shown off in an official capacity suggests that Intel is on track to hit its Q2 launch window later this year.

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A third player to compete against AMD and Nvidia is a welcome addition to the GPU race. Intel CEO Pat Gelsinger has got quite a mountain to climb, and it'll be interesting to see how Intel handles the supply chain issues that have plagued its competitors.

Jorge Jimenez
Hardware writer, Human Pop-Tart

Jorge is a hardware writer from the enchanted lands of New Jersey. When he's not filling the office with the smell of Pop-Tarts, he's reviewing all sorts of gaming hardware, from laptops with the latest mobile GPUs to gaming chairs with built-in back massagers. He's been covering games and tech for over ten years and has written for Dualshockers, WCCFtech, Tom's Guide, and a bunch of other places on the world wide web.