Intel CEO Pat Gelsinger says revising the company's missteps is a 5-year task

Intel CEO Pat Gelsinger at the Robert Noyce Building (Intel HQ)
(Image credit: Intel)

Pat Gelsinger has been back heading Intel (opens in new tab) for just less than a year, but he's made it clear he'll need at least another four to raise Intel back up after years of missteps. If Intel wants to re-establish itself as the semiconductor giant it once was, Gelsinger says that kind of work is "a five-year assignment to get all of that well and healthy again."

That's according to reports from the Wall Street Journal (opens in new tab) (via Seeking Alpha (opens in new tab)), who illustrate Gelsinger's determination to see the company's fabs whirr back to life, along with his assertion that there's no instant formula that'll take Intel back to the top.

"If you want to measure me on a quarterly basis, I fail," Gelsinger explains. "If you want to measure me on a two-, three-, four-year basis of turning around an industry and an iconic company, that’s what I want to be measured against."

Throughout his first year back as Intel's CEO, after a short stint working at cloud computing giant VMware, Gelsinger has already been motioning for an intense turnaround. Under his hand, Intel set out plans back in March to create its own contract foundry business to rival TSMC (opens in new tab). By investing $100 billion in its fabs, Intel could easily end up in a position to offer fab space out to its rivals.

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More recently, even in light of supply chain complications (opens in new tab), Gelsinger came out with the confident assurance that Intel is "closing the gap" on rivals "even more rapidly" than expected (opens in new tab).

So, as Gelsinger highlights: it won't happen overnight, but a few years from now we might well see all this planning come to fruition. In fact, we could even see AMD CPUs and Nvidia GPUs being manufactured by Intel one day, if Gelsinger's plans go through. But that's a little way off yet.

Katie Wickens
Hardware Writer

Screw sports, Katie would rather watch Intel, AMD and Nvidia go at it. Having been obsessed with computers and graphics for three long decades, she took Game Art and Design up to Masters level at uni, and has been demystifying tech and science—rather sarcastically—for two years since. She can be found admiring AI advancements, scrambling for scintillating Raspberry Pi projects, preaching cybersecurity awareness, sighing over semiconductors, and gawping at the latest GPU upgrades. She's been heading the PCG Steam Deck content hike, while waiting patiently for her chance to upload her consciousness into the cloud.