Tim Sweeney says Epic Games is now 'financially sound' after last year's layoffs and Bandcamp fumble

Tim Sweeney speaks at the 2024 Unreal Fest in Seattle.
(Image credit: Epic Games)

Like so many tech companies, Epic Games grew aggressively at the start of the 2020s and then suddenly declared that it had made a mistake. The Fortnite and Unreal Engine maker cut over 800 jobs last year and maimed and sold off Bandcamp, a website it had purchased just a year earlier.

"For a while now, we've been spending way more money than we earn, investing in the next evolution of Epic and growing Fortnite as a metaverse-inspired ecosystem for creators," Epic CEO Tim Sweeney said at the time. "I had long been optimistic that we could power through this transition without layoffs, but in retrospect I see that this was unrealistic."

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.