Eric Barone has regrets about not fleshing out Stardew Valley's characters more, but likes that it's so open ended since it makes things 'more personal' for each player

Stardew Valley bachelors Sam and Sebastian playing a game with the player character during one of the game's heart events.
(Image credit: ConcernedApe)

Outside of cultivating the season's most profitable veggies or endlessly fainting in the mines, a lot of the time you spend in Stardew Valley is working alongside its townspeople. You develop friendships and relationships with Pelican Town's villagers over the years, but no matter how long you spend giving gifts and completing requests, Stardew doesn't really offer a final ending to a lot of its storylines.

There are a surprising number of questions Stardew has left unanswered which Eric Barone has regrets about, but there's a good reason nothing has changed in the nine years since Stardew launched. In an interview with PC Gamer, when asked if there was anything he would've liked to do differently during development, Barone stated "I think I would have probably spent more time fleshing out the characters more.

Kara Phillips
Evergreen Writer

Kara is an evergreen writer. Having spent four years as a games journalist guiding, reviewing, or generally waffling about the weird and wonderful, she’s more than happy to tell you all about which obscure indie games she’s managed to sink hours into this week. When she’s not raising a dodo army in Ark: Survival Evolved or taking huge losses in Tekken, you’ll find her helplessly trawling the internet for the next best birdwatching game because who wants to step outside and experience the real thing when you can so easily do it from the comfort of your living room. Right?

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