Catlateral Damage brings cheerful destruction to Kickstarter

Catlateral Damage is a game about interior decoration, but also about the irreconcilable differences that separate cohabiting species. On the one side are humans, who largely believe that objects should be placed neatly on surfaces. On the other, cats: furry agents of destruction and chaos, who reject concepts of ownership, property and TVs that aren't lying smashed on the floor.

It's a big topic for a game, and as such, requires a lot of exploration. The free browser version is an admirable attempt to capture this maelstrom of violence, but there's more that can be done. Step forward a Kickstarter campaign , and an attempt to transform the game into a more complete simulation of the household pet experience.

As with the existing version, the main goal of the game is to knock as many objects over as fast as is felinely possible. But, should the campaign succeed, the developers will be able to push things further with randomly generated levels, a selection of escalating houses, and catnip.

"Your goal is to reach the fancy mansion down the street and destroy the super secret, super valuable object hidden within its locked safe. You start in your home apartment, traversing and trashing various houses on the street until your reach the mansion. In each house, you start in a locked room and make messes in rooms to unlock adjacent ones. Once all rooms are sufficiently sloppy, you nap in a box (yes, really) before moving on to the next house. Each residence is larger and contains more valuable possessions than the last. You may even encounter special locations on your journey..."

The developers are hoping to raise $40,000, and, after a single day, are more than a quarter of the way to that target. The only potential downside to PC backers is that the developers have signed up to OUYA's Free The Games Fund. It means OUYA will match funds up to the initial goal, but also that the game will be a timed exclusive on that console.

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in Sim
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Truckin' in the rain.
American Truck Simulator’s latest teaser is just a sound effect and no one seems to agree on what exactly it means
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights