Call of Duty: Warzone adds then immediately removes useful loadout feature

Warzone Season 4
(Image credit: Activision)
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Raven Software has pulled Call of Duty: Warzone (opens in new tab)'s new handy loadout feature thanks to a few pesky bugs.

The pre-game lobby loadout option was added earlier this week, letting you sort out your custom weapon loadouts before jumping into a match. It meant when loadout crates dropped during a match, you'd automatically be fitted with the custom loadout you sorted in the pre-game lobby, saving yourself some precious time from faffing with it mid-game (thanks, Eurogamer (opens in new tab)).

It's easily one of the better features Warzone has implemented recently, but it's brought a multitude of game-changing exploits along with it. It's caused players to be able to spawn into a game with their loadouts already equipped, as well as being able to return from the gulag with all their fighting gear intact. It's also managed to allow players to gain unlimited Dead Silence, which masks your footsteps and gives a small speed boost. It's a top-tier field upgrade in the game, so having unlimited access to it is, understandably, a little cheesy.

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It's prompted Raven to remove pre-game lobby loadouts for now, tweeting last night that "players will no longer begin a match with their Loadouts," with the update also fixing "an issue with infinite Dead Silence in core BR modes." The studio says it'll re-enable the feature "at a later date," whenever that may be.

This isn't Warzone's first rodeo with exploits, with this year alone giving Raven tons of trouble with game-breaking issues. We've had players glitching underneath Verdansk (opens in new tab) to rack up kills, the return of the irritating invisibility bug (opens in new tab), weirdly murderous doors (opens in new tab) and the infamous infinite stim glitch. (opens in new tab)

Mollie Taylor
News Writer

Mollie's been gaming as early as she could clutch a controller or mouse in her tiny little hands. The main games she remembers playing are Killer Instinct, Toontown and Audition Online, which still perfectly capture her gaming personality two decades later. She joined PC Gamer in 2020, poking around the weird and wonderful corners of the internet for news. She can probably be found AFKing in Limsa Lominsa for hours on end, using that expertise to write neat things about Final Fantasy 14. When she's not staring at her bunny girl, she can be found sweating out rhythm games, fighters or playing through a JRPG for the fifth time.