Beautiful sadcore platformer Gris has sold over a million copies

(Image credit: Devolver)

Barcelona-based developer Nomada Studio announced on Twitter that their platformer Gris has sold over a million copies. Gris launched on PC and Switch at the end of 2018, and had already sold 300,000 copies a few months later (it eventually came to PS4 and mobile devices as well). 

Gris won the Games for Impact at the Game Awards—you remember, it was the award announced by actual Muppets—and was well-received on Steam as well. Currently it's sitting on a rating of Overwhelmingly Positive, with 22,237 reviews. If you're quick you'll be able to grab it for half-price as part of the Devolver Digital weekend sale.

If you'd like a more measured take first, our review pointed out that its beautiful art style sometimes hindered its exploration of grief, saying that, "It’s too self-conscious, and too wrapped up in being aesthetically pleasing. It’s too tied to the idea of a neat conclusion. It’s so caught up in the language of recurring motifs and visual continuity that it doesn’t seem to notice when the emotional arc loses clarity and continuity."

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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