Baby Yoda is coming to Star Wars: Squadrons

Star Wars: Squadrons
(Image credit: Electronic Arts)

Despite reaffirming a couple of weeks ago it had no plans to "dribble out" new content for Star Wars: Squadrons through seasonal updates or DLC, Electronic Arts has announced a "surprise content update" for the game that will add new unlockable items based on the Disney+-exclusive series The Mandalorian.

The update adds eight new items in total: One hologram, decal, dashboard flair, and hanging flair for each of the Imperial and New Republic factions. And yes, that includes Baby Yoda, although in a simpler, more bouncy-plastic-figurine incarnation than the "Mysterious Creature" that rides shotgun with Boba Fett on the television. New Republic only, I'm sorry to say—Imperial pilots will have to make do with an "IG-series assassin droid," which is basically a child's stick figure drawing brought to life and given guns.

(Image credit: Electronic Arts)

It's easy to poke fun at EA for releasing new content less than three weeks after saying it wasn't going to (which is why I did), but in all fairness this is a small update that's meant primarily to promote Disney's Star Wars show, and more importantly it's entirely free: If you're not interested, you can just not unlock any of the new content and keep that ewok (whose name I learned today is Tuggtar) bouncing around on your armrest instead. Honestly, if EA had just thrown the stuff into the game without saying anything it probably would've taken days for most players to notice.

The Mandalorian Supply Drop will arrive in Star Wars: Squadrons on October 28. And why Baby Yoda isn't offered for the Imperial faction, I honestly do not understand—he's clearly a disciple of the Dark Side.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.