Leisure Suit Larry: Wet Dreams Won't Dry is coming this year (Updated)

Update: Publisher Assemble Entertainment has confirmed that Leisure Suit Larry: Wet Dreams Won't Dry is in development and expected to be out this year. The new game will take Larry directly from the end of the '80s to the 21st century, which sounds like it could be a setup for a smart, self-aware fish-out-of-water tale about learning not to be such a greasy douchebag. But the Steam listing says Larry's worldview will collide with modern reality "harder than the breasts of a lusciously-stacked blonde jogging along a beach," and let's just say that doesn't exactly inspire optimism. The graphics don't look bad, though. 

The original story follows the screens. 

Original story:

The most recent Leisure Suit Larry game, a remake of the 1987 original, was released in 2013; prior to that he had the presciently-named Box Office Bust in 2009, and Magna Cum Laude (sigh) in 2004. So it's safe to say that the last thing the world needs, or wants, is a new Leisure Suit Larry release. We might be getting one anyway. 

A listing for something called Leisure Suit Larry: Wet Dreams Don't Dry (presumably a "clever" take on D4: Dark Dreams Don't Die) appeared briefly over the weekend on Steam. It was quickly taken down but not before being noticed by sites like DSOGaming, and of course it was all captured for posterity by Google Cache.

In this instance, "all" doesn't amount to much: The package includes a $30 price and a release date of October 24, but the developer and publisher aren't listed. There may be nothing to it, in other words—just somebody having a little fun. (More fun than anyone had playing Box Office Bust, most likely.) But Leisure Suit Larry does have the benefit of name recognition, if nothing else, and in the hands of the right developer it could be turned into something genuinely clever. It's a long shot, yes, but anything is possible.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.