Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Popular
  • Borderlands 4
  • Essential Hardware
  • Silksong
  • Battlefield 6
  • Quizzes
  • AI
Don't miss these
FPS Half-Life 2 just got a patch that fixes a progress-blocking teleporter bug and makes a train easier to race
Halo: Combat Evolved Anniversary The Master Chief Collection
FPS The best FPS games on PC
A contorted face of Dr. Breen in Half-Life 2 and Garry's Mod
FPS At long last and 'with gracious permission from Valve,' Garry's Mod now contains 'most of Counter-Strike: Source and Half-Life 2 Episodic content' even if you don't own those games
A red Spartan soldier in Halo: Goldsource
FPS Here's a mod that puts Halo's multiplayer into Half-Life, which to me feels like putting tea in your coffee
Portal
Puzzle Valve's superfans are back to break the player concurrent record for Portal, but the challenge may be steeper than anyone has realised
FPS Dying Light continues celebrating its 10th anniversary with a big graphical facelift, but don't you dare call it a remaster
Gaming Industry This month 25 years ago in PC gaming, our biggest concerns were pro gaming, moral panics about violent games… and we still thought Halo was a PC exclusive
Gunman Chronicles
FPS What happened to the creator of Gunman Chronicles, Valve's forgotten FPS? 'My relationship with Gabe didn't really go that great'
Crysis hero Prophet running down a beach while under fire
FPS Crytek says the most important difference between Far Cry and Crysis had nothing to do with technology: 'In Crysis, we mimicked nature as closely as possible'
Vault Dweller facing away toward orange sky near groaning face on side of building.
Fallout It's downright nuts how good this fan remake of Fallout 1 in Doom looks, and I'm begging Bethesda to take note
Duke Nukem Forever 2001
FPS I finally played Duke Nukem Forever's unfinished 2001 build, and while it probably would have been better than Gearbox's fiasco, it still wouldn't hold up today
A promotional image from Meta showcasing its experimental VR headset called Tiramisu.
VR Hardware Meta shows off two next-gen VR headsets: One with so many pixels it demands DLSS 3 upscaling, the other with a horizontal FOV twice that of the Quest 3
A diner, convenience store, and bar in Bloodlines' RTX remaster mod.
RPG RTX remaster mod for Vampire: The Masquerade – Bloodlines looks like witchcraft
A pirate attacks a viking archer as a knight prepares to stab the pirate in the back.
Games The sequel to Half-Life modding classic Pirates, Vikings & Knights quietly hit 1.0 after nearly 18 years of development: 'It's been over 6,500 days since PVK2 was unleashed'
An image showing the protagonist of Heretic fending off horrible skeleton enemies
FPS After all these years, Heretic plays better than it ever has—and thanks to Nightdive, even Hexen sucks far less
  1. Games
  2. FPS
  3. Half-Life 2

Half-Life 2 8K screenshot gallery

Features
By Wes Fenlon published 13 November 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 1 of 33
Page 1 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 2 of 33
Page 2 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 3 of 33
Page 3 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 4 of 33
Page 4 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 5 of 33
Page 5 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 6 of 33
Page 6 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 7 of 33
Page 7 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 8 of 33
Page 8 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 9 of 33
Page 9 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 10 of 33
Page 10 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 11 of 33
Page 11 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 12 of 33
Page 12 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 13 of 33
Page 13 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 14 of 33
Page 14 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 15 of 33
Page 15 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 16 of 33
Page 16 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 17 of 33
Page 17 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 18 of 33
Page 18 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 19 of 33
Page 19 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 20 of 33
Page 20 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 21 of 33
Page 21 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 22 of 33
Page 22 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 23 of 33
Page 23 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 24 of 33
Page 24 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 25 of 33
Page 25 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 26 of 33
Page 26 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 27 of 33
Page 27 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 28 of 33
Page 28 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 29 of 33
Page 29 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 30 of 33
Page 30 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 31 of 33
Page 31 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 32 of 33
Page 32 of 33

10 years. It’s hard to believe, but Half-Life 2 is now well on its way to being a teenager. We’ve already written about the best mods to use if you go back to Half-Life 2 for a nostalgic replay, but that’s not enough to celebrate Half-Life 2’s tenth anniversary. This week’s Pixel Boost takes us back to City 17 at the sharper-than-ever resolution of 7680x4320—a bit better than the 1024x768 that was common in 2004.

Without any modding whatsoever, some of Half-Life 2’s textures hold up incredibly well (as long as you don’t look too closely). The same goes for its character models and animation. And 8K isn’t even the highest resolution that the game supports. We used Durante’s GeDoSaTo to hit that resolution, but other gamers have successfully run the game at up to 15120x9450! For playable performance on an average gaming rig, we’d recommend downsampling from a more conservative 4K or 8K. Here’s how to do it.

How to play Half-Life 2 at 7680x4320

Install Half-Life 2 on Steam and run the game—there are a couple settings we need to tweak before we get into downsampling.

Once in the game, go into the graphics menu and set it to your default resolution. Enable fullscreen. Now go into the advanced settings and crank up all the graphics settings to your liking: you should probably enable multi-core support, bloom lighting, anti-aliasing, and the highest texture settings possible.

Save your graphics settings. If you want to customize any of the keybinds, do that, too. Then exit the game.

Now download GeDoSaTo, which we’ll use to downsample Half-Life 2. The game is already listed in GeDoSaTo’s whitelist, and it works with the default injection method. While I’ve seen other users claim Half-Life 2 needs GeDoSaTo’s mouse cursor modifiers enabled, I found that using them just created problems for me, and made the menus unusable. Leave those set to false (they are by default).

In GeDoSaTo’s settings, make sure you have the resoultion you want to downsample from listed under renderResolution. For 8K, that resolution will be 7680x4320. It should be listed and enabled by default. Also make sure your monitor’s native resolution is set under presentWidth and presentHeight.

Unfortunately, Half-Life 2’s menus don’t scale at all, which means once we run the game at 8K, they’re tiny, hard to use, and largely illegible. The easiest way to set the resolution, then, is to do it through the Steam launcher. Right-click the game in Steam, go to properties, and then Set Launcher options. Type this in: -width 7680 -height 4320. Save, and launch the game.

Half-Life 2 should start up, and you should see a notification from GeDoSaTo telling you the game is downsampling to your monitor’s native res. Glorious high resolution!

The menus are hard to read, but you should still be able to click on New Game, and remember to quick save and quick load with F6 and F9.

Now get out there—those headcrabs aren’t going to shoot themselves.

Page 33 of 33
Page 33 of 33
Wes Fenlon
Wes Fenlon
Social Links Navigation
Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.


When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

Read more
Half-Life 2 just got a patch that fixes a progress-blocking teleporter bug and makes a train easier to race
 
 
Halo: Combat Evolved Anniversary The Master Chief Collection
The best FPS games on PC
 
 
A contorted face of Dr. Breen in Half-Life 2 and Garry's Mod
At long last and 'with gracious permission from Valve,' Garry's Mod now contains 'most of Counter-Strike: Source and Half-Life 2 Episodic content' even if you don't own those games
 
 
A red Spartan soldier in Halo: Goldsource
Here's a mod that puts Halo's multiplayer into Half-Life, which to me feels like putting tea in your coffee
 
 
Portal
Valve's superfans are back to break the player concurrent record for Portal, but the challenge may be steeper than anyone has realised
 
 
Dying Light continues celebrating its 10th anniversary with a big graphical facelift, but don't you dare call it a remaster
 
 
Latest in FPS
Borderlands 4 elevator clearance: Claptrap moving towards the camera while holding an empty box out with his left hand.
Conan O'Brien played Borderlands 4 for charity, but somebody should have told him about the Claptrap mute button: 'He's my least favorite trash can'
 
 
HOLLYWOOD, CALIFORNIA - AUGUST 06: (L-R) Eli Roth and Randy Pitchford attend the after party for the "Borderlands" Los Angeles Fan Event at Dave & Buster's on August 06, 2024 in Hollywood, California.
Randy Pitchford challenged players to break the Borderlands 4 servers over the weekend, offering free DLC for anyone who takes part
 
 
Battlefield 6 spotting: A side-on shot of a soldier lying prone with an LMG at the ready.
'Players ended up just shooting Doritos': Battlefield 6 is toning down its aggressive ping ability after open beta feedback
 
 
Images from Destiny 2's renegades expansion
Furious Destiny 2 players accuse Bungie of secretly moving a stunning free armor set into the Eververse Store so players have to pay real money for it instead
 
 
battlefield 6 campaign trailer
Battlefield 6 is 'secretly console first,' says half-joking dev who has bravely risked resurrecting 2000s-era console vs PC bitterness
 
 
Battlefield 6 spotting: A side-on shot of a soldier lying prone with an LMG at the ready.
Battlefield 6 devs knew 'everything' would leak from playtests but said the risk was worth it to get feedback from players: 'That had to come at any cost'
 
 
Latest in Features
A screenshot from Misty Judgment showing a smiling woman
Five new Steam games you probably missed (September 15, 2025)
 
 
Hollow Knight Silksong
I was ready to be a crab about Silksong in the face of its memetic hype, but the game is simply too good
 
 
A psycho in Borderlands 4 stands ready for battle.
When it comes to Borderlands 4 and its '8 cores or equivalent' requirement, it's actually core quality, not core count, that matters the most
 
 
Lies of P and DJMax Respect V side by side.
How Lies of P turned a rhythm game's hip hop and electronica songs into a gothic, melancholic soundtrack
 
 
The main characters of the Borderlands movie.
Lights! Camera! Quiz time! How well do you know the weird and not-so-wonderful world of videogame movies?
 
 
A siren summons a ball of purple energy
I've tested Borderlands 4 on a minimum spec PC and a monster RTX 5090 rig, and it runs just as 'Borderlands-at-launch' as you'd expect
 
 
  1. Asus Zephyrus G14 and Razer Blade 16 gaming laptops
    1
    Best gaming laptop in 2025: I've tested a ton of notebooks this generation and these are the best in every category
  2. 2
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  3. 3
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  4. 4
    Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards
  5. 5
    Best gaming chair in 2025: I've tested a ton of gaming chairs and these are the seats I'd suggest for any PC gamer
  1. A screencap of a cutscene in Hollow Knight: Silksong. Main character Hornet faces the screen with her white face and angled black eyes. Her red cloak twists in the wind.
    1
    Hollow Knight: Silksong review — Worth the pain
  2. 2
    Asus ProArt Case PA401 review
  3. 3
    Acer Predator Helios 18 AI gaming laptop review
  4. 4
    LiberNovo Omni gaming chair review
  5. 5
    Naya Create review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...