Bioshock Infinite Burial at Sea 1
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Bioshock Infinite: Burial at Sea episode one review

Our Verdict

Burial at Sea, Episode One is good but not essential - the only piece of BioShock story content you could say that about.

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I'm being attacked by splicers again. I've got little health, no EVE, and only a few bullets for each of my four guns. I'm about to die, which is annoying, because I'd prefer to spend that money refilling all the things I'm low on.

Which is just as well, because despite a non-violent and story-heavy first section, the bulk of this two-hour adventure is combat. It starts with Elizabeth - older and more hard-hearted than she was in Columbia - arriving in the office of Rapture's resident PI, Booker DeWitt. She hires him to help find a child he has some past connection to, and the two explore a small shopping district, in search of the McGuffin that will let them progress.

The big draw of this episode is that you get to see Rapture before it descended into madness. As with Infinite, however, it's less a living city and more a stage. It feels like you're walking around a movie set, its actors performing on cue. Only, without the visual overload that was the open, constantly moving Columbia, the artifice is even more apparent.

That's not to say there isn't splendour. This whole section is lavish in its design, and culminates in an encounter with Sander Cohen that's full of detail, drama and enjoyable scenery chewing. Then it ends, and you travel to an isolated, dimly lit pocket of the city to shoot, burn or freeze a familiar procession of the violently insane.

Burial at Sea offers some brilliant standalone moments, builds on BioShock Infinite's ending, and, thanks to fluid, reactive combat, is enjoyable throughout its short adventure. But it fails to feel cohesive, and suffers from a cliffhanger ending that, in its desire to tease the next episode, dampens the impact of this one.

Details

  • Price: £10 / $15
  • Release: Out now
  • Publisher: 2K Games
  • Developer: Irrational
  • Website: www.bit.ly/1ciEdaZ
  • Multiplayer: None
The Verdict
Bioshock Infinite

Burial at Sea, Episode One is good but not essential - the only piece of BioShock story content you could say that about.

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.