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Assassin's Creed: Origins trailer reveals the 'Birth of the Brotherhood'

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Assassin's Creed: Origins is, as the title so subtly hints, a game about the origins of the Assassins. In case there was any doubt, the new trailer makes it very clear that this is in fact what's going on. Bayek, you see, was the last of the Medjay—an "elite police force" of ancient Egypt, as the Wiki explains—but that just wasn't enough to get the job done. 

"There is a new creed now," Bayek intones as the trailer reaches its climax. "From darkness, we have come. And in darkness, we shall stay. We are Medjay no longer. We shall be known as Assassins."   

I thought there might be a historical connection at play in the name, since Ubisoft has made a relatively big fuss about the historical underpinnings of the game, but that doesn't appear to be the case. The Online Etymology Dictionary says the term originates from the mid-13th century word hashishiyyin, meaning "hashish-users," although there is a certain murderous element to it too.

"A fanatical Ismaili Muslim sect of the mountains of Lebanon in the time of the Crusades, under leadership of the 'Old Man of the Mountains' (translates Arabic shaik-al-jibal, name applied to Hasan ibu-al-Sabbah), they had a reputation for murdering opposing leaders after intoxicating themselves by eating hashish," the site says. "The plural suffix -in was mistaken in Europe for part of the word (compare Bedouin). Middle English had the word as hassais (mid-14c.), from Old French hassasis, assasis, which is from the Arabic word." 

It goes without saying that you probably won't see anything like that in Assassin's Creed: Origins. Ubisoft can't be having it slapped with an AO rating, after all.   

Assassin's Creed: Origins comes out on October 27. Don't miss our recent hands-on impressions of the game, one looking at its RPG elements, and the other digging into its loot

Andy Chalk
Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.