Tim Willits

Doom 3 BFG Edition will feature entire Doom series, seven new Doom 3 levels

Tyler Wilde at

id Software is Dooming us like we've never been Doomed before. Publisher Bethesda Softworks has announced the Doom 3 BFG Edition, which will feature the series' entire catalog, including Doom, Doom 2, Doom 3, and Doom 3: Resurrection of Evil, as well as an added "Lost Mission" with seven new levels. The release date and pricing are TBA, but it's coming sometime this year. Check out the trailer inside.

id creative director on Diablo 3's lack of offline play: "In the end, it's better for everybody"

Owen Hill at

Tim Willits has been talking to Eurogamer about Diablo 3's controversial always-online DRM.

The id software creative director thinks Blizzard's contentious dungeon crawler could be the game to legitimise the increasingly common anti-piracy measures, saying "Diablo 3 will make everyone else accept the fact you have to be connected. If you have a juggernaut, you can make change."

"In the end, it's better for everybody", continued Willits.

Diablo 3 will require players to always be connected to the internet in order to play. Blizzard announced the plan, along with the controversial real money auction house at a recent event.

id Software's creative director says gamers are suffering from "modern combat fatigue"

Tom Hatfield at

[bcvideo id="1091086366001"]
Last week Rich travelled to London to play Rage and to film an interview with the game's creative director, Tim Willits. Sadly, when we looked at the footage afterwards, Rich's beautiful face appeared as nothing but a heavenly bright light, with only a hint of checked shirt below. We scrambled our crack team of videographers to recover the footage, replacing each frame of Rich with stunning new footage of id's new post-apocalyptic shooter.

Willits has been at id Software for 16 years - he came up with the idea for bespoke deathmatch maps in Doom - and he talked to Rich's glowing face about Rage's open world, the graphical power of the PC, and how gamers are suffering from "modern combat fatigue." He also briefly covers the impressive mod tools that will be released when Rage comes out on October 4th in the US and October 7th in Europe.

E3 2011: Id's Tim Willits on how Rage flies the flag for PC controls: "there are a lot of buttons"

Tim Edwards at

Speaking to PC Gamer behind closed doors at E3 2011, id's Tim Willits has described how the Id team have resurrected classic PC control systems, rather than limiting the options available to a player for the console controllers. "The PC's going to be an awesome platform for it. There are a lot of buttons."

Rage dev: id's old style of games "just don't work anymore"

Tim Edwards at

Id's latest game, Rage, is a major departure for one of the PC's best-loved developers. It's not a corridor shooter. It doesn't take place in the dark. It's an open world shooter/driving game with *gasp*, a story. It doesn't even have a multiplayer deathmatch mode. Creative Director of id, Tim Willits, says that it's a deliberate attempt to move out of Id's comfort zone because their old formula "just doesn't work any more."