Arkham Knight will be the fourth game in the Arkham series, which means that, by this point, we already know there's going to be some brutal-looking fisticuffs. That gives Rocksteady the leisure of showing other things that the game will include: brooding, swooping and whirring, for instance. See all of the above in the new trailer.
Every week, keen screen-grabber Ben Griffin brings you a sumptuous 4K resolution gallery to celebrate PC gaming's prettiest places.
In taking Batman on a trip to the big city Rocksteady unleashed the power of what was, even in 2010, an ageing Unreal 3 engine. Four years on it still looks sublime. Rain-slick gothic streets complimented by stabs of brilliant neon signage look pin-sharp in 4K, and that's to say nothing of the excellent character models. Bats himself in particular stands out, every scratch and scupper on his suit rendered in immaculate detail. Here's little something to wet your whistle for the upcoming Arkham Knight.
Batman: Arkham Knight is set in an even larger version of Gotham City than its predecessors managed. It's so big, they've had to include the Batmobile so you can get around quicker. How else are Rocksteady leveraging the muscle of modern PCs? Will we face another rogues' gallery, a la Arkham City? How will the combat system change from the first games? I sat down with Rocksteady's marketing producer Dax Ginn to find out.
In the newly-revealed Batman: Arkham Knight, Rocksteady unveiled a mysterious brand-new villain who’s actually called the Arkham Knight. But who is this enigmatic robo-Batman with a hint of blue in his armour? Dark Knight aficionados Chris Thursten and Samuel Roberts highlight the most likely candidates from their disgustingly rich knowledge of DC lore.
Holy crunching punches, readers! Warner Brothers have revealed the third Rocksteady Arkham game, which will be called Batman: Arkham Knight. Billed as the "explosive finale" to the series, it'll feature a larger open world, and a now driveable Batmobile to navigate it. A new trailer sets the scene, opening with a parental monologue, and ending with the inevitable fisticuffs.
A new Batman game has been announced, via the circuitous route of a GameInformer cover. It's called Batman: Arkham Origins, and is being developed by Warner Bros. Games Montreal, who... wait a second, what's happened to Rocksteady? Does their disappearance have something to do with released image of infamous mercenary Deathstroke? Well, someone had better call the Commissioner. It looks like we've got a bat to signal.
The trailer says that the Arkham City Game of the Year edition will be out on May 29 but, as reader Richard points out, the official FAQ indicates that there's no date for the PC just yet. Rocksteady "will be announcing more details soon." The console version release date is scheduled four months after the US version, in September. We'll have to wait and see if the same delay will apply to the PC version when Rocksteady pony up more details.
We’ve seen a wide range of Batflavours over the years: campy Batman, angsty Batman and, thanks to writer Frank Miller’s increasing mental derailment, batshit Batman.
Here we get straight-down-theline Batman. Arkham City captures his technique, but lets some of his character slip away into the night. For a hi-tech super-ninja spandex vigilante, he is peculiarly bland.
Luckily, the Dark Knight is not a man of words, but of deeds – and this game, like its predecessor, has them nailed. Batman zip-lines, grapnels and swoops between the moonlit rooftops of this open-world city, emerging from the shadows to hammer clusters of goons. He even finds time for a spot of light puzzling and the odd platforming challenge.
The latest Batman game is an awe-inspiring vision of an entire city turned into a prison. It’s every bit as neck-snappingly brutal as its predecessor, but this time Batman’s got an entire city at his disposal. Plus, you can climb on ceilings as Catwoman which really enfreshens the action. Steam’s knocked 50 per cent off the game, as well as the skins pack, in their current sale, but it’s only on for the next couple of hours. Quick! Like a bat!
For a man solely dedicated to bringing vigilante justice to the criminals of the world, Batman spends a lot of his time coming up with new outfits. As a thank you to everyone who bought the game, Rocksteady are releasing the Batman Incorporated alternative skin for Batman: Arkham City, and have released a cheat code that will let everyone unlock another skin normally awarded for completing the story. Commenter Jexx points out that there's a free challenge map on offer, too, containing Jokers Carnival, the Iceberg VIP Lounge and the Batcave. Here's how you can get hold of them.
Batman: Arkham City will be getting some new DLC in the coming weeks. Gametrailers revealed the new challenge map yesterday. Goons have invaded his lair, and Batman must wipe them out very quietly, because even Batman needs practice.
It's worth mentioning again that it is set in THE BATCAVE. You'll be able to check out the Batmobile, the Batwing, and the animatronic T-Rex that Batman keeps there because he's Batman and nobody's going to stop him. The pack will also bundle in the Joker's Carnival and the Iceberg Lounge challenge maps and will land on December 20.
No price has been announced yet but the Robin and Nightwing packs are out now on Games For Windows Live for £4.75 apiece. How much would you pay for the Batcave? Come to think of it, how much would you pay for a life sized animatronic T-Rex?
Arkham City’s been out on those awful plastic box things for a good month or so now, but us PC gamers have had to put up with a wait. We know that this is because developers Rocksteady are cramming lots of cracking stuff into the game for the PC version. We know that when it’s finally released we’re going to have the most realistic experience you can have short of dressing like a gravity-defying flying rodent and fighting crime on the streets of Ipswich.
But all is not well in Arkham City. It appears that a number of gamers are having problems with all the shiny bells and whistles DirectX 11 brings to the game. For example, Jared Walton of AnandTech has an ultra-powerful gaming PC, but experienced huge frame rate drops until he scaled back the game from DirectX 11 to DirectX 9. It seems to be the experience many other PC gamers are having, too.
Batman: Arkham City is out today in the US, but Europeans will have to wait until Friday to save Gotham. Wherever you live, you can play a free demo of Batman: Arkham City right now through the cloud gaming service, OnLive.
Once you've signed up for a free account and downloaded the client simply search for Arkham City in the games list and launch the free trial. It's limited to 30 minutes, but that'll give you chance to take control of Catwoman and thrash some burly men with Arkham City's super slick combat system. Hold down the crouch button while moving for some comedy cat-crawling.
Batman: Arkham City has been pushed back again. VG247 has word that it will now hit North America on November 22, Australia November 23, France on November 24 and everywhere else in Europe on November 25. It was originally due to come out next Friday, but Batman is a wimp and smells bad. There, I said it. Come on, Batman, come and get me. If it'll make you show your face a little earlier I'll take one for the team.
Ready when you are, Batman. I'm standing right here under this convenient gargoyle! Your fist. My face. Let's do this.
You didn't think being released on consoles would stop Batman: Arkham City from putting out more trailers did you? Of course not! This one shows off the planned Nightwing DLC pack, which will offer you the ability to play as grown up Robin Dick Grayson in Arkham City's challenge mode, as well as two new challenge maps. The trailer certainly seems to play up Nightwing's acrobatic style of combat, and also shows off his very cool looking electric stun sticks, which should teach those criminal scum a lesson or two about not getting zapped in the face by a man in tight spandex.
The Nightwing DLC is planned for release on November 1st, which is actually before the PC version of Arkham City is released on the 18th. With Warner Brothers tell us they're keeping the price of the PC DLC under wraps, for now. How much would you play to become Nightwing?
Batman: Arkham City sells 4.6 million in one week on consoles, are you holding out for Arkham City PC?
Warner Brothers send word that Akham City has sold 4.6 million copies worldwide, and it's not even out on PC yet. This is interesting, firstly because that is an obscene number for week one sales, and based on the critical rumblings surrounding its release, seemingly well justified. We'll know soon enough when the PC version hits on November 18. But will these huge week-one console sales hurt the popularity of the PC version? When Arkham City was delayed, those of us with PCs and consoles were forced to make a decision, wait four weeks to play on our preferred platform, or cave in and start breaking criminal faces right away.
With big titles like Arkham City and Assassin's Creed Revelations receiving significant delays on PC this release season, it's concerning to think of all those potential PC buyers plugging for a console version because the PC edition has been delayed without explanation. The PC is at the cutting edge of current technology, it should be at the cutting edge of the release schedule as well. Are you planning to hold out for Arkham City PC, or have you opted for the console version?
Batman: Arkham City is still weeks away on PC. Those of us with consoles have had to face a tough dilemma. Buy it now and save Gotham before Battlefield 3 and Skyrim come out, or hold fast until it's finally released on November 18. Stand fast! Improved physics make for much moodier cape-whooshing, and the extra layer of heavy Gotham fog will hopefully make it a more atmospheric experience on PC. Find out how your machine will handle Arkham City with these system specs, spotted over on Eurogamer. There are also three new screenshots showing the Bat at his best.
We learned several weeks ago that the PC version of Batman: Arkham City would be slipping into November. On the day that the game hits consoles in the States, Warner Brothers announce that we can expect it on PC on Friday November 18. A whole month away! By the time Arkham City reaches PC, the first Nightwing DLC pack will already have been out on consoles for more than two weeks.
No reason is given in the statement as to why the PC version is late, but there are four new screenshots for us to stare at longingly. If you're looking for a new desktop background, the larger version of the above thumbnail (without speech bubbles) looks spectacular blown up, and there's a shot of Joker's face in gruesome detail. Click to see each screenshot full-size.
Frankly Batman: Arkham City looks as though it's going to be fantastic, but we won't know for sure on PC until November. Arkham City is out next week on consoles, which means there's already footage appearing from a few of its set pieces. The launch trailer above provides a nice, spoiler free overview.
Essentially, Gotham City is overrun. Hugo Strange has united a cabal of Batman's most terrifying foes. Now Batman's going to have to fly into those streets and punch them all one at a time until Gotham is safe. Even that won't solve Gotham's most pressing problem, though. Whatever happened to daytime? Who stole the sun?
Below you'll find another seven minutes of in-game video from CVG, in which Batman must track down the origin of a sniper's bullet using Bat-smarts and a hallucinatory detective mode.
Warner Bros have released details confirming the rumours of Nightwing appearing in Batman: Arkham City, but only as post release DLC. The Nightwing Bundle will be available on November 1st, and will contain Nightwing (obviously) who is playable in challenge maps and has his own special moves and gadgets, along with two new challenge maps titled Wayne Manor and Main Hall. It also contains an extra skin based on Nightwing's appearance in Batman: The Animated Series, where he sported an outrageous mullet.