Notch

Notch cancels Minecraft Oculus Rift deal: "Facebook creeps me out"

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Cory Banks at

The news that Facebook will acquire Oculus VR for $2 billion in a combined cash/stock deal has, understandably, taken over the internet. Everyone on Twitter is posting reactions—some are excited, many are shocked, and almost everyone is surprised. Mojang's Markus "Notch" Persson has weighed in on the news by canceling talks for an upcoming, official version of Minecraft for the Oculus Rift.


0x10c in suspended animation, community looks to rebuild Notch's space sandbox

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Phil Savage at

It was back in April that Notch revealed he was putting his space sandbox prototype 0x10c "on ice". Since then, it seems, the freeze has only deepened. During a recent TF2 livestream, the Minecraft creator answered a question on the status of his next game, saying, "Nope, there are no future aspirations for 0x10c". He went on to say that, if another member of the Mojang office wanted to pick the game up, they could. Instead, it seems like the game's fans will be taking it upon themselves to fulfil the promise they saw in the concept.


The Free Webgame Round-Up

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Tom Sykes at

Typing. Invisible objects. A form of echolocation. A be-hatted Minecraft creator pitting zombie against man. Nightmares. Knightmares. That Sort of Thing. All that and more awaits in this week's Free Webgame Roundup, which as you may have guessed collects the very best in browser-based entertainment, saving you the trouble of wading through those muddy, muddy waters for yourself. Enjoy!


PC Gamer Podcast #356 - Scrolls and Skrulls

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PC Gamer at

This week, we're finally going to finish talking about E3. We promise. Specifically, which games from the show that might come to the PC do we want to see on our platform the most? Plus, we go in-depth on Mojang's new card battle game thing, Scrolls. And T.J. claims to actually enjoy Marvel Heroes, but how do we really know he wasn't replaced by some kind of alien bent on the subjugation of Earth?

Mojang's Scrolls is profitable after one week in open beta

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Ian Birnbaum at

Mojang CEO Carl Manneh announced on Twitter last week that, after one week in open beta, upcoming collectible card game Scrolls has already recovered its entire development cost. "The game is profitable!” Manneh wrote After a long development process and lengthy alpha testing phase, Scrolls was released to open beta on June 3.

What does Nintendo's claiming of Let's Play videos mean for us PC gamers?

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Katie Williams at

By now you may've heard the ruckus emanating from the console community. Zack Scott, prominent YouTube personality and uploader of Let's Play videos, revealed that Nintendo had "claimed ownership" of his Nintendo gameplay demonstrations—meaning, basically, that ad revenue from the videos would go to Nintendo rather than Scott himself. It wasn't an isolated incident; numerous other YouTubers found their videos had also been claimed by the heavyweight publisher.


Minecraft creator Notch unveils 'Drop', a psychedelic type 'em up

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Shaun Prescott at

Despite pulling out of the 2013 Ludum Dare competition, Notch delivered a new game at the weekend in the form of 'Drop' - a free-to-play browser game inspired by Super Hexagon, Fez and part of the ceiling in his apartment. Resembling an old school touch typing tutor, the game tasks you with typing cryptic combinations of words as they spiral onto the screen.


Notch's "weird creative block," and why 0x10c won't be as moddable as Minecraft

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Tyler Wilde at

0x10c is Minecraft creator Markus "Notch" Persson's latest project: a multiplayer space sandbox which simulates ships down to an emulated 16 bit processor that runs player-written code. Designing computers in computers can apparently wear one out—in an interview with Polygon, Persson said 0x10c's alpha release is still a "ways off," and cited "some kind of weird creative block that's been going on for too long."


Celebrity SimCity: Day 3 - Everyone poops

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Tyler Wilde at

We took a brief hiatus while repair crews worked on the NA West 1 (giving us time to release a 3-page document outlining our criticisms), but we've finally returned to PCG County. Despite unusually frequent seismic disasters and more than one sewage debacle, the region lives on: Notchtopia continues to grow, Belmonte Carlo is a playground for the rich, Hepatitis Seas is turning yellowish, and Executive Mayor Evan Lahti has now founded Texas II: Origins—this time, it's personoil.


Psychonauts 2 won't be funded by Notch

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Phil Savage at

It was almost a year ago to the day when Notch publicly proposed to Tim Schafer. No, not that sort of proposal. This one: "Let’s make Psychonauts 2 happen."

But any plans for a follow up to Tim Schafer's weird and inventive platformer were put on hold when Double Fine launched an adventure game Kickstarter. Now, in a thread on Reddit thread, the Minecraft creator has revealed that he'll no longer be funding a Psychonauts sequel.


Notch doesn't think Mojang deserves to be held up next to Valve

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T.J. Hafer at

In a show of humility, Notch expressed skepticism over Twitter after Edge Magazine named Mojang the number two game studio working today. The emperors of indie came in just behind Valve at the top spot, with the two of them making up the only PC developers in the top five.


Face Off: Does calling it a "beta" justify selling an unfinished game?

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PC Gamer at

Are qualifiers like "alpha" and "beta" used too liberally to justify selling unfinished products, or are monetized testing phases beneficial to PC gaming? In this Face Off debate, Tyler goes pro on the latter: sell what you want, he says, because it's the player's job to make informed buying decisions. T.J.'s on Con Air, and says that if players can buy the game it should be called what it is: released.


Notch mega-interview: 0x10c, micropayments, Kickstarter and quantum computing

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Marsh Davies at

Minecon was a busy old time for Mojang’s bearded, be-hatted co-founder. When Markus “Notch” Persson wasn’t on-stage or in interview he was being mobbed by hundreds of fans, barely kept at bay by the towering mass of his bodyguard. Yet, when I catch up with him in a backroom of the New Yorker hotel, he doesn’t seem especially exhausted by the relentless bustle of celebrity. Quite the opposite: he talks with eager enthusiasm about space-faring game 0x10c, Mojang’s attitude to microtransactions, money, and how future technology will change both gaming and shake the very foundations of the internet.

As for what Mojang can do to top this year’s Minecon in Disneyland, Notch giggles and says: “I dunno, maybe go to space or something.” You heard it here first, folks!


Blockbuster - The Making of Minecraft

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Marsh Davies at

I think I was already fucking rich by the time I realised, ‘I’m gonna be fucking rich.’” That’s how quickly it all happened for Markus ‘Notch’ Persson.

He’d made a game called Minecraft – you may have heard of it. It did rather well. Is doing, actually: three and a half years after the alpha version went on sale, Notch’s studio, Mojang, is still selling 43,420 copies every day, and that number continues to climb.


0x10c video shows multiplayer stirrings, silly bot placeholder

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Omri Petitte at

Space's vast enormity defines loneliness. Jetting into the inky black yonder as a lone-wolf spacer doesn't seem quite as daunting when factoring the possibility of a bulky, mandarin-orange robot boarding your ship and peppering the walls with poorly accurate laser fire. Mojang's sandbox space simulator 0x10c harnesses this social dynamic quite effectively, and helmsman Markus "Notch" Persson's video of a multiplayer test run hints that exchanging pew-pew in player ships is in our future. Notch warns "most of everything is missing" with the work-in-progress, but 0x10c's progress looks good. Phase into the video within.


The 40 best Minecraft custom maps

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Phil Savage at

Custom maps were never an intended feature of Minecraft, but it's not surprising that a game about creation would spark the ambition of its players. Mojang caught on to the trend, and between their recent updates and the support of YouTube, the adventure map scene has become a massive part of the game. A whole sub-community of mapmakers has emerged, using Minecraft not as a game, but more as a tool for the creation of games.

Today, you can find truly unbelievable works, ranging from skill challenges, to narrative adventures, to breathtaking builds. Even better, they're easy to install—much more so than the game's many great mods. You'll can install most maps in this list by searching for %appdata% in your Start bar, opening the '.minecraft' folder, and placing the unzipped file into the 'Saves' folder. Be sure to check the installation instructions of each download, as some maps require additional mods or updated resource packs.


New 0x10c footage emerges - we talk to Notch about his game's interstellar ambition

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Marsh Davies at

The fan forums are full of wild speculation about what might be in Markus “Notch” Persson’s next game, but the devs over at Mojang are still experimenting with the precise form 0x10c will take. When I head over to Stockholm to visit them, Notch has only just decided it's going to have textures.

What is clear, however, is that this is a project of considerable ambition, which brings together the principles of player-creation, multiplayer and resource-gathering that established Minecraft’s success, and pitches that into an Elite-style space-game.

Except, unlike Elite, you take control of a person inside a ship rather than the ship itself - which has a 16-bit brain you can programme. Oh and there are seamless space-to-planet transitions, too.


0x10c footage shows stairs in space, lasers, physics

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Tom Senior at

0x10c sounds like it could one day become the dream game for anyone who fell in love with Joss Whedon's Firefly. Notch pitched the idea as Elite "except done right." It'll eventually cast you as the pilot of your own spacecraft with its own programmable on-board computer system. Eventually you'll be able to land on planets, trade, fight and become a bona fide space rogue.

You can't be a space rogue without stairs, though. Or light. Or lasers. Notch is on the case. That Videogame Blog have discovered a video of 0x10c that shows working physics, lighting and slopes. The texture work is reminiscent of Minecraft, but 0x10c is already showing signs that it'll be a very different animal. It's early days, mind. Video ahoy:


Notch: Microsoft should "stop ruining" PC as an open platform

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Omri Petitte at

Minecraft creator Markus "Notch" Persson welcomed Thursday morning with a pair of tweets assailing Microsoft's program certification process for its impending Windows 8 operating system, saying the software giant should "stop ruining" the PC's accessibility for developers.


Minecon 2012 tickets now on sale

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Marsh Davies at

Mojang and the House of Mouse have joined forces to stage this year's Minecraft convention, taking place on November 24th and 25th at Disneyland Paris. The amusement park has been hired exclusively for this event, so the amassed fanbase for its block-based imaginarium can mingle, make merry and attempt not to throw up on the rollercoasters without the usual crowds and queues. If that sounds incroyable to you, head over to the official MineCon sitetoute de suite - tickets are sure to go fast.