Iron Helmet

Neptune's Pride II: Triton released, promises more strategic scheming in space

Phil Savage at

Good news for fans of galactic conquest, bad news for fans of having and keeping friends: Iron Helmet's real-time multiplayer space strategy Neptune's Pride is back with a sequel. Neptune's Pride II: Triton sports a shiny new HTML5 engine - adding tablet and phone support to the browser-based game - as well as an overhauled UI, and new tech and research options. A short tutorial video explains how these new features can help you to betray anyone you've ever cared about.

Jupiter's Folly: free to play multiplayer strategy from the makers of Neptune's Pride

Tom Senior at

The creators of the terrific, slow burn backstabbing simulators Neptune's Pride and Blight of the Immortals have launched a new game. It's called Jupiter's Folly, a self styled "online strategy boardgame" that has a cluster of players fighting for the right to mine precious Crystal from bountiful planetoids. You can play for free in your browser, and pay later to unlock premium features, like more maps, new armies and the ability to create your own custom games.

Neptune's Pride - PC Gamer UK's Webgame Of The Year

Graham Smith at

Five weeks of plotting, bluffing and double-crossing with Neptune's Pride, the most duplicitous strategy game of the year.

The icon next to his name turned grey, signalling that he’d just signed out of MSN Messenger. That meant he was away from his computer. It was time. I opened up the other window, selected my fleets and sent them all towards his worlds. By the time he came home that night to see what I’d done, it would be too late. And by the next morning, I’d have won the entire match. All hail the space slug! Doom to the space squid! That’ll teach them to make an alliance with me.

Neptune’s Pride isn’t real-time strategy, it’s long-time strategy. Each day, you login, upgrade some of your planets, direct your fleets around the galaxy, and then… you wait. A long time. Moving that one fleet between those two planets? That’s going to take four hours. Between the next two planets? Another ten. To reach the enemy planet you’ve ultimately sent it to attack? About 22 hours total.

Neptune's Pride team to deliver zombie orcs

Jaz McDougall at

Blight of the Immortals is a new multiplayer strategy from Iron Helmet, the guys behind Neptune's Pride. It's set in a fantasy universe where everyone is turning into zombies - not just humans, but the orcs, the elves, and the trolls too. It'll be a similar affair - great big slow movements on a giant map, a handful of your friends competing for resources, working together, and stabbing eachother in the back. There's one difference this time: you have a common enemy. The undead.