Saints Row 4 now has a slightly more innocent twin, and it's planning a backpacking trip to Australia after its lewder brother was twice denied entry. Following the Australian Classification Board's decision to give the absurd sequel a "Refused Classification" status - effectively banning it from sale - developer Deep Silver Volition have released a "slightly modified" version, which, according to local distributor AIE Interactive, has been awarded an MA15+ rating.
With the release of Saints Row IV just around the corner, it seems that publisher Deep Silver wants to set a charitable tone with a Humble Bundle consisting of its more delinquent titles. After all, crime’s perfectly legal if it’s done in the name of sick children.
Will Australians be allowed to play a silly game about a hyper-violent US President in a hyper-violent perversion of reality, trapped in a hyper-violent riff on the Matrix? Previously, the answer was a flat no. Saints Row 4's inclusion of alien anal probes and beneficial drug pick-ups caused the game to be 'awarded' the country's first "Refused Classification" status. Deep Silver had since re-submitted the title, hoping to slip it through with all the unfiltered absurdity intact. The final ruling has now been made, and the answer, unfortunately, is still no.
Just how many people does it take to think up a Dubstep Gun? That, and similarly off-the-wall questions were the subject of a San Diego Comic Con panel for Saints Row IV. In the month before the release of the ridiculous open-world sandbox, Deep Silver Volition studio head Steve Jaros, and voice actors Troy Baker, Laura Baily, J.B. Blanc and Yuri Lowenthal, took fan questions about the story, tone and first DLC.
I won’t write up an entire biography of the fictional demigod of a man known as Johnny Gat, as it would end up looking like the scrawling of a mental patient. Normally, I’d be surprised to see someone come back from the dead, but I suppose even death can't stop a man who robs banks while wearing a mask of his own face.
It's a little late - Metro: Last Light's Faction Pack DLC came out a couple of days ago - but this launch trailer gives you a good idea of the styles of play associated with each of the game's factions. Essentially: sneaky, snipery, and - er - hate-y, as you complete three missions as a Polis Ranger, a Red Line Sniper and a Reich Heavy. It never said they were nice factions.
Wasteland 2 will partner with publisher Deep Silver to distribute and market the in-progress title, according to a new announcement from the game's developer inXile Entertainment. Currently crowdfunded through Kickstarter, the team behind Wasteland 2 says the new deal gives its studio help with the physical release of the game, still a vital area even in the age of digital distribution.
Deep Silver has announced a new mutation of Metro: Last Light DLC called the “Faction Pack” which straps you into the soggy boots of three different soldiers who—like the name suggests—belong to separate factions.
Saints Row IV is a game in which you play as a psychopathic president given superpowers while trapped inside a virtual reality city by aliens. So it shouldn't come as a surprise that Volition are considering a different direction for any future sequels in the series. They'd struggle to take the current gangs and characters into a more bombastically ridiculous place than they already have.
Getting refused classification in Australia isn't Saints Row 4's only achievement. It can now also take the title for most ridiculous Independence Day speech since, well, the film Independence Day. The exceedingly silly open-world action game is celebrating July 4th with a fireworks display of lunacy and absurdism. There can't be many better ways to celebrate freedom than hearing Keith David say "anal-probing overlord".
What does a game that got banned in Australia look like? Why, it looks like Saints Row 4—which is to say that this game is full of offensive purple suits. Here's the in-game walkthrough that was shown off at E3, narrated by senior producer Jim Boone. No, he does not explain why the President of the United States has tigers just casually lounging about the White House.
Dead Island: Riptide, the maybes-equel or sort-of-expansionpack to co-op zombie RPG Dead Island, shipwrecks you once again – on a new Dead Island island that looks and plays exactly the same as the last Dead Island island. Its open world tropical sandbox initially seems promising: it’s stunningly beautiful, filled with silly weapons with which to slash wandering zombies on your way through its flimsy plot, and it has a new stereotype: an Australian man.
Unfortunately, playing it is a lot like leaving one screeching hen party in Barbados only to end up at a squalling hen party in Hawaii, but with boats, a knock-off 50 Cent (20 Cent?!) and then it rains on you. (They’ve added weather, at least.)
Ride to Hell: Retribution, the 1960s motorcycle gang adventure game, hasn’t gotten much publicity recently, even though the game is out today. We saw a trailer a couple of months ago that was underwhelming, and since then it’s been radio silence. With the dawn of release day, though, comes a launch trailer that still doesn’t show a single second of actual gameplay. Hmm.
The upcoming Saints Row IV has been "refused classification" in Australia today, effectively banning it from release, according to a press release from the Classification Board of the Australian government.
Get ready for the most sensible Saints Row 4 news piece you will ever read. There will be no dubstep gun, no super-powers, no Presidential swagger. Instead, it's cold, hard statistics, as we take a look at the recently announced system specs for the increasingly ridiculous open world sequel. Who needs a multi-foot rubber phallus when you've got adequate amounts of RAM?
The words spoken by the narrator of these two trailers for free-to-play MMORPG Dragon's Prophet imply that bad things are happening in their respective areas. His tone, however, says differently. "Dark conspiracies have infected Laedis," he announces in a cheerful, avuncular manner, as if telling you about some recent holiday. Then again, I suppose he's got every reason to be chipper. With the game now in open beta, he's not the one that has to sort it all out.
Most people would be glad to get out of the unrelenting despair of a post-apocalyptic existence. But 4A and Deep Silver are hoping we'll want to jump right back into it, having announced the DLC that will be making its way to Metro: Last Light in the coming months. I suppose it's possible that their content plans include a cheery holiday to the underground equivalent of Blackpool. Although, on second thoughts, that'd be the most harrowing experience to date.
Deep Silver have released the previously promised FOV fix for Metro: Last Light. A custom config tweak will now let you increase the game's field of view from its default setting of 50 vertical degrees. The developers had warned that changing the FOV could "trigger a number of issues," but isn't post-apocalyptic survival all about cobbling together barely functional tools and resources? At the very least, this crude workaround seems in keeping with the setting.
Former THQ president Jason Rubin, who joined the struggling company in 2012, has submitted a story to GamesIndustry International detailing adversities faced by Ukrainian developer 4A Games while developing Metro: Last Light, painting the team as underdogs who struggled against dreadful working conditions, a low budget, and unrealistic expectations.
While Metro: Last Light has mostly stayed on the right side of our PC porting guide - it's well optimised, offers rebindable controls and, most importantly, doesn't use the mutant abomination known as Games for Windows Live - the folks at PC Gaming Wiki have found some creak in its otherwise sturdily developed tunnels. And while many of the potential issues have a (relatively) simple .ini fix, others - like the locked FOV limit - are a hazard the game forces you to survive.