SimCity hands-on preview: building Port Foozle

A tale of two cities

I played SimCity for about five hours at Maxis' offices last week, and I started by building Port Foozle, a landlocked gambling town with a very deceptive name. Following that, I built an actual port town in the same region, hoping it would feed Foozle with tourists. I didn't play long enough to realize all of my long-term plans, but I'm about to start over in this weekend's closed beta, and I already know that all I want to do is keep playing until the sun rises and my eyelids turn to lead.

I like a lot about SimCity, and it's going to murder tons of my time, but (aw, bummer that there has to be a "but") I have some early criticisms. It's like I'm eating my favorite ice cream, but it's dripping on my hands and making them all sticky. I hate having sticky hands, but I keep eating, because the ice cream is so damn good. Especially the first bite, so I'll start with that.


As Executive Editor, Tyler spends a lot of time editing reviews and looking at spreadsheets, and whatever time is left over writing reviews. People joke that he doesn't like 90 percent of the games he plays, but he'll tell you he just has very discerning tastes.
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