Witcher 2 dev: 'no reason' for always online DRM

witcher2

Tom Ohle, VP of public relations for "still PC-exclusive" RPG The Witcher 2, says that his team is keen on avoiding any Ubisoft-style DRM solutions for its game. "It's a single-player RPG. There's no reason to have to be connected to the internet at all times," Ohle said. If you'll pardon us for saying so: damn right. Full excerpt, plus eight minutes of juicy E3 footage from our Witcher 2 demo (there's a squid battle!) after the jump.

Evan Lahti
Strategic Director

Evan's a hardcore FPS enthusiast who joined PC Gamer way back in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are Hunt: Showdown, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Counter-Strike. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging.