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  1. Games
  2. Action
  3. Assassin's Creed
  4. Assassin's Creed Syndicate

Assassin's Creed Syndicate screens show mayhem, vehicles, Big Ben

Features
By Tom Sykes published 16 June 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 1 of 6
Page 1 of 6

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 2 of 6
Page 2 of 6

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 3 of 6
Page 3 of 6

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 4 of 6
Page 4 of 6

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 5 of 6
Page 5 of 6

Peaky Blinders But With Eagle Vision—sorry, 'Assassin's Creed Syndicate'—uses Unity's famously face-phobic game engine to tell a story of warring top hats in Victorian London. It embellishes AC's traversal with horse-drawn carriages, trains and a grappling hook, and it adds a playable female character for the first time in a main Assassin's Creed game. A new bit of footage was unveiled at E3 this week, and to go along with it, here's a bunch of new screenshots showing Jacob Frye murdering people for having the temerity to wear red.

Page 6 of 6
Page 6 of 6
TOPICS
Ubisoft
Tom Sykes
Tom Sykes

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.

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