Thief won't force you to kill, will (probably) force you to steal

After that moderately alarming but ultimately blown-out-of-proportion business about Garrett being made more "mainstream" for the recently announced Thief reboot, you might be wondering if Thiefourfiaf will break the cardinal rule of the previous games: that you can complete them without harming a living soul. It's a justifiable fear, particularly after Deus Ex: Human Revolution's turrrrible boss battles, but thankfully it turns out to be unfounded, as this blog post on the Eidos Montreal site makes clear.

"Each path comes with a set of challenges, encounters and looting opportunities. Difficulty options allow the experience to be scaled for hardcore fans of the original series, but to also let newcomers have a lot of fun. And yes, you can complete the game without killing anybody – Garrett is a Master Thief, not a killing machine!"

Which is reassuring news. Now if only we could get some confirmation on whether Stephen Russell will be returning as the voice of Garrett.

Thanks, Joystiq .

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.