upscaling
Latest about upscaling

'We can't do computer graphics anymore without artificial intelligence. We compute one pixel, we infer the other 32': Jensen thinks AI is integral to next-gen graphics tech
By Andy Edser published
news It's easy to dunk on AI, but when it comes to practical use cases, he may have a point.

Sony confirms PS5 Pro has next-gen ray-tracing tech and 'there are no other AMD GPUs that use it yet'
By Jeremy Laird published
news Sony says it "motivated" AMD to create better ray tracing hardware, but is it the same as that going into RDNA 4?

PC vs. PS5 Pro: Making PC gaming more relevant than ever
By Jeremy Laird published
PS5 Pro vs PC: Fight! High performance console gaming just got much more expensive.

Ray tracing has taken its first steps at becoming the rendering norm for triple-A games but that just makes upscaling and frame generation a Hobson's choice
By Nick Evanson published
No choice It's not an option if you absolutely require it.

The PS5 Pro is the most powerful games console ever released, but at $700 PC gaming has nothing to worry about
By Nick Evanson published
news Big GPU, fast ray tracing, AI-powered upscaling. Hang on, that's just a PC, right?

Star Wars Outlaws performance analysis: Ray traced galaxies far, far away really, really demand upscaling and frame generation
By Nick Evanson published
Galactic FPS There's a colossal range of graphics options to tweak, so most gaming PCs can run the game well enough. Well, kind of.

Black Myth: Wukong—Here are the best settings to use with Arc, GeForce, and Radeon graphics cards
By Nick Evanson published
Monkey Magic The visual tour-de-force demands upscaling and frame generation for the best performance but at least you don't need huge amounts of VRAM.

Upscaling is the new normal according to Star Wars Outlaws system requirements
By Jeremy Laird published
News Ubisoft now assumes you're running DLSS and FSR all the time.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



