FSR
Latest about FSR

Star Wars Outlaws performance analysis: Ray traced galaxies far, far away really, really demand upscaling and frame generation
By Nick Evanson published
Galactic FPS There's a colossal range of graphics options to tweak, so most gaming PCs can run the game well enough. Well, kind of.

Black Myth: Wukong—Here are the best settings to use with Arc, GeForce, and Radeon graphics cards
By Nick Evanson published
Monkey Magic The visual tour-de-force demands upscaling and frame generation for the best performance but at least you don't need huge amounts of VRAM.

I chose the worst four years to take a hiatus from gaming hardware because now I feel like I'm being handed alien tech when confronted with a Steam Deck
By Jacob Fox published
:O And chips are 3D now?! Honestly, I turn my back for two seconds.

Upscaling is the new normal according to Star Wars Outlaws system requirements
By Jeremy Laird published
News Ubisoft now assumes you're running DLSS and FSR all the time.

There's a new ray tracing benchmark in town and it paints an all-too-familiar picture of today's GPUs
By Nick Evanson published
news No prizes for guessing which vendor handles ray tracing the best.

Qualcomm touts Intel-beating gaming performance for its Snapdragon X Arm chip, promises gaming app plus monthly GPU driver updates
By Jeremy Laird published
news Qualcomm is making quite the push for PC gaming with its new chip.

Microsoft details how its Automatic Super Resolution upscaler will benefit gamers with Copilot+ AI PCs
By Nick Evanson published
news It's not like FSR, DLSS, or XeSS and that's a good thing. It's also a bad thing.

Qualcomm's new Windows PC chip supports AMD's FSR… and I'm not sure AMD had any idea about it
By Dave James published
new The new Snapdragon X Elite processors, the vanguard for the AI PC boom, makes great use of the red team's upscaler.

AMD's Dr. Lisa Su on the role of artificial intelligence in gaming: 'Not everything has to be rendered'
By Dave James published
news Game creation is one thing, but AMD's CEO believes that AI is going to be increasingly used by developers to get games onto your screen without necessarily rendering everything.
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