Prison Architect's Alpha 23 update adds remote access systems, AKA 'fun with doors'

Prison Architect's latest update is a particularly important one, adding remote access systems to Introversion's prison management sim. As we know from movies and TV, no prison worth its salt would be complete without a big security room switch that opens all the cell doors at once. That's finally a possibility in Alpha 23, which will now allow players to connect doors to remote switches, or to set it so that they'll only open at a specific time of day, say 14:37. You probably have your own favourite time of day. CCTV has also been reworked a bit to fit in with the new system.

And now we come to my favourite part of the patch-notes-news-post process: taking changes and bug fixes from developer update posts and presenting them entirely out of context. Here are some gems from Alpha 23:

"Intoxication is now a type of Misconduct, and is 'detected' when a Guard searches a prisoner. He will notice they are high/drunk."

"Fences are no longer free (YOU try getting hundreds of metres of fences for free)."

"Kitchen Sinks now require a water pipe connection."

Here's a video of Introversion showing off the game's new features:

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.