Skip to main content

Might and Magic Heroes VII unleashes civil war on the Holy Empire

H7_KeyArt
Audio player loading…

Ubisoft is bringing the Might and Magic series back with Might and Magic Heroes VII, a turn-based strategy-RPG set during a time of civil war in the Holy Empire. With development now underway, the publisher is offering fans of the series an opportunity to vote on two of the six factions that will appear in the game.

Might and Magic Heroes VII was revealed with a flashy trailer and swanky website , and while specifics are in short supply at this point—the Game & World, Media and Community sections of the site are all "under construction"—it doesn't look like the game will stray too far from the HOMM formula. In fact, it more or less says so outright in the " What is Might and Magic Heroes VII " section, where it first breaks down the nature of the series overall as a "turn-based strategy game, combining resource and town management with exciting RPG elements," and then adds, "Might and Magic Heroes VII is all of this, and more!"

The nature of that "and more" will be revealed in the near future, and in the meantime gamers with an interest in such things can sign up for the Shadow Council themselves, through which they'll be able to "chat with developers, comment, share, interact and influence the content of the game." More immediately, they'll also be able to vote on two of the factions that will have a seat on the in-game Shadow Council; Sylvan and Fortress (that is, Elves and Dwarves) are the current competitors, and in 30 days, two others will take their places.

Might and Magic Heroes VII is being developed by Limbic Entertainment, which worked on the previous Might and Magic Heroes game as well as Might and Magic X: Legacy , and is expected to be ready for release sometime in 2015.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.