Clair Obscur Expedition 33
Latest about Clair Obscur Expedition 33

Gustave's voice actor, Charlie Cox, admits he needs to 'play the game' after asking if Clair Obscur: Expedition 33's goofball sidekick is the 'big baddie at the end'
By Harvey Randall published
News Bless.

Clair Obscur: Expedition 33's VA for Gustave jokes that he feels 'like a total fraud' since he spent just 4 hours in the booth—and while 'fraud' is way too harsh, Gustave's mocap actor does deserve laurels, too
By Harvey Randall published
News Two actors in a trenchcoat.

Hideo Kojima says the Clair Obscur: Expedition 33 development team is his 'ideal' size: 'They only have like 33 team members and a dog'
By Andy Chalk published
news Many more people worked on the popular RPG, as established after a recent dust up over who's counted in the word 'team,' but in terms of studio employees, Kojima prefers a quieter building.

Clair Obscur: Expedition 33 studio teases possible 'new content' and more language support: 'It's very much on our radar'
By Andy Chalk published
news Sandfall Interactive apparently isn't finished just yet.

Clair Obscur: Expedition 33 makes its Story Mode even easier—or, if you feel like a true sicko, enough optional modifiers to make killing superboss Simon take over 2.8 actual years
By Harvey Randall published
News Simon, I've come to bargain.

Clair Obscur: Expedition 33's tremendously messed-up endings aren't what I'd hoped for—and I hope Sandfall keeps it that way
By Harvey Randall published
SAD END I don't want a future DLC to tie everything in a neat bow.

Clair Obscur: Expedition 33 didn’t invent Final Frenchtasy or the J'RPG: the newly dubbed subgenre has a long and complicated history
By Francisco Dominguez published
Vive la J'RPG Pas mal, non? C'est français.

'You've seen the number of releases from AAA publishers dwindle and dwindle and dwindle': Clair Obscur's runaway success was helped by staying smaller scale in a world of inflated budgets
By Phil Savage published
news Clair Obscur's budget was less than you might think, but in a world of spiralling development costs, that might not be a bad thing.
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