Lincoln Carpenter
Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.
Latest articles by Lincoln Carpenter

Before cancelling ZeniMax's Destiny-style MMO shooter, Xbox executives reportedly enjoyed early demos so much that the controller had to be pulled from Phil Spencer's hands
By Lincoln Carpenter published
News At Xbox, success doesn't mean security.

'There has to be a better way than this': Game developers call Microsoft's latest layoffs 'a colossal waste of talent' from a publisher that seems like it's in 'a death spiral'
By Lincoln Carpenter published
News In response to "heartbreaking" turmoil, devs share grim humor, frustration, and fears for the industry's future.

French court finds 3 former Ubisoft executives guilty of workplace harassment
By Lincoln Carpenter published
News The sentencing of ex-Ubisoft bosses arrives five years after the onset of its toxic workplace scandal.

'Instantly lost all desire to even start': Mecha Break's Steam rating lands at an early 'Mixed' as players realize the beta's customization options have been turned into MTX fodder
By Lincoln Carpenter published
News The free-to-play mecha battler is forcing players to ask the eternal question: How much is a cool robot worth?

'It makes me cringe every time': 25 years after Diablo 2 reshaped the RPG landscape, Diablo creator David Brevik still thinks its stamina bar sucks
By Lincoln Carpenter published
News Even classics have flaws.

'Give me more of that': Monster Hunter Wilds players have discovered its returning monsters got hands, and they're thrilled to be getting clobbered
By Lincoln Carpenter published
News Lotta carts rolling around since Monday.

Path of Exile co-creator Chris Wilson has started a new game studio: 'I wanted to be creative in a way that didn't involve being a CEO of a 200 person company'
By Lincoln Carpenter published
News Wilson said he's ready to get back into game dev after a year of sorting his Magic cards.

Dark Souls 2 player beats its hardest boss on NG+7 by wearing his clothes and committing seppuku 47 times
By Lincoln Carpenter published
News Whatever works, I guess.

Monster Hunter Wilds second Title Update arrives next week with 2 returning monsters, but I'm more interested in whether its promised performance fixes can help rebuild its reputation
By Lincoln Carpenter published
News Capcom has left Wilds with an uphill battle to fight.

Skate: All the key details on the skateboarding sim revival
By Jessica Orr last updated
ollie whoop Everything we know about Skate, including the release date window, gameplay, and what else to expect.

IO Interactive CEO estimates that Hitman 3 only cost a fifth of Hitman 2016's budget because the studio was brave enough to stop making new bathrooms for every game: 'I swore never to do more new toilets'
By Lincoln Carpenter published
News How close is anyone really looking at the bathroom fixtures anyway?

Bullying works once again: Jurassic World Evolution 3 is ditching its AI-generated scientist portraits after receiving backlash for sparing the wrong expense
By Lincoln Carpenter published
News Life finds a way.

New York City might get its first gamer mayor: Years before winning the Democratic primary, 11-year old Zohran Mamdani had his heart set on SimCity 3000
By Lincoln Carpenter published
News Maxis might've given Mamdani his first mayoral experience more than 20 years ago.

Peak developers react to selling 1M copies after suffering 'a lot of burnout' from making bigger games: 'The realization that smaller projects like this can work has set our studio in a new direction'
By Lincoln Carpenter published
News "We want to mostly make smaller projects moving forward, with clearer scopes and shorter development times."

Peak devs say the hit comedy climber was pitched in a Swedish hot tub and developed in a frantic 4-week Korean game jam: 'We brought our computers to an Airbnb in Hongdae and locked tf in for a month'
By Lincoln Carpenter published
News "While it was pretty intense, it was also the most fun I’ve ever had working on a game."

Death Stranding 2 reviewers say it's a sequel that's 'more Metal Gear Solid than ever,' but it's 'still beautifully odd'
By Lincoln Carpenter published
News The strand sequel has a lot more combat options, but delivery loses some of the spotlight.

Star Wars Battlefront 2 had over 2200% more Steam players this weekend than it did last June—and it's thanks in part to Kyrie Irving and his level 101 Emperor Palpatine
By Lincoln Carpenter published
News This is where the fun begins. Or began. In 2017.

Daemon X Machina: Titanic Scion is adding a card game as the mecha sequel targets an increasingly specific type of guy
By Lincoln Carpenter published
News It'll also have a mouse cursor on PC this time.

Ah, crap: Nightreign players have discovered there's a relic inventory cap, and you can't play once you've hit the limit
By Lincoln Carpenter published
News The real Nightlord is inventory management.

This absurd trolley conductor simulator gave me 3 separate Steam achievements for throwing grandmas from a moving public transportation vehicle
By Lincoln Carpenter published
News All in a day's work.

'It's the year of Obsidian': The Outer Worlds 2 game director says the studio isn't worried about releasing another RPG in the same year as Avowed
By Lincoln Carpenter published
News Unbothered. Happy. In its lane. Focused. Flourishing.

The Outer Worlds 2 game director says its writing has a 'less silly, darker tone' than the first game
By Lincoln Carpenter published
News People aren't always bad in silly ways. Sometimes they're just bad.

At Fate's End is a gorgeous action adventure where you can pull a 'legendary God Sword' from your throat to work through family trauma in duels with siblings who use their own spines as weaponry
By Lincoln Carpenter published
News I don't know what any of this is but I know I love looking at it.
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