Opinion
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Sprint meters in open world games suck, and here's how to fix them
By Christopher Livingston published
run don't walk Removing them altogether is one thought. And here are a few others.

The makers of No Man’s Sky need to start talking again
By Christopher Livingston published
hello? games? While there's still a community willing to listen.

What No Man's Sky could learn about exploration from Kerbal Space Program
By Steven Messner published
Final frontier It's not about where you're going, it's about how you get there.

Anyone who uses the C key to crouch is a hopeless degenerate
By Evan Lahti published
shame C is not for crouch, you animals.

How player feedback can make (or break) a work-in-progress game
By PC Gamer published
guest feature Andy Schatz, creative director of Monaco and Tooth and Tail, on authorial intent and Early Access games.

Did Hearthstone’s Whispers of the Old Gods nerfs go far enough?
By Will Bindloss published
hammer time Our friendly pro makes the case for a revamped core set of cards.

Mei is the best FPS troll since TF2's Scout
By Tom Marks published
a-mei-zing Tracer may be fast, but no Overwatch hero can make you rage like Mei.

SnapMap doesn’t make up for Doom’s lack of mod support
By Tom Marks published
OH SNAP A limited level editor can't take the place of what modders could do with Doom.
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