Nightdive Studios
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One of the devs behind System Shock and Thief wants to see more games catering to 'a new generation of folks discovering the game that demands more from them'
By Ted Litchfield published
"I think there's something there about a game that demands you put the pieces together in your head."

id Software co-founder John Romero was apparently one week removed from co-founding a completely different icon of PC gaming, but he'd already made plans
By Ted Litchfield published
news There's another timeline where Romero worked on System Shock instead of Doom.

'Let's just kill everyone on the station:' The videogame audio log was apparently invented to avoid 'awkward' RPG dialogue trees
By Ted Litchfield published
news System Shock dev Marc LeBlanc shared the story on a recent Nightdive podcast.

The iconic look of BioShock's Big Daddy has its roots in System Shock 2's low polygon counts: 'If you embraced your designing limitations on that stuff, you'd end up with a better model'
By Rick Lane published
News "BioShock was really the last time we talked about polygon counts."

Id Software kicks off QuakeCon with a surprise release of Heretic + Hexen, an 'enhanced' bundle with cross-platform multiplayer, mod support, and more
By Andy Chalk published
news One year after the Doom + Doom 2 bundle, id Software and Nightdive Studios has done it again.

System Shock 2's alien 'sphincter doors' were made with photos from a dev's colonoscopy
By Ted Litchfield published
news True intimacy with an artist.

'The hunting genre was because of Wal-Mart:' Doom dev John Romero says the entire category was created to appease one Texan executive
By Ted Litchfield published
news Romero dove into the sequence of events on a recent podcast appearance.

System Shock 2: 25th Anniversary Remastered is a light touch remaster, but it's the best way to play the imsim classic
By Ted Litchfield published
Shockingly Good The way you should play System Shock 2.
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