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Skype is being shut down in favour of Microsoft Teams, and with it dies the best ring tone in the business
By James Bentley published
News An end of an era.

WoW's new Undermine(d) patch had a live jazz ensemble recording its big-band bangers, and they got to improvise: 'Usually those were the takes that ended up in the final version'
By Harvey Randall published
News Do ya like jazz?

WoW's new DRIVE system probably won't be used outside of its GTA-style goblin zone, but devs are 'going to think about' recycling its parts elsewhere
By Harvey Randall published
News Goblin theft auto.

Delves have given WoW's devs the confidence to put mandatory grinds firmly in the rear-view, says game director Ion Hazzikostas
By Harvey Randall published
News "We made a very conscious choice to say, you know what? It just gives you gear."

Fable is delayed until 2026: 'Not maybe the news people want to hear [but] it’s definitely worth the wait'
By Rich Stanton published
News "Quite frankly the most beautifully realized version of Albion you’ve ever seen."

WoW promising 3 expansions with a bunch of roadmap deadlines has, paradoxically, helped its devs slow down and take their time: 'The team is really energized'
By Harvey Randall published
News Time is money, friend.

There's hunger at Obsidian for a Pillars of Eternity Tactics game after Avowed, says studio design director Josh Sawyer, but it doesn't sound like it'd get that Baldur's Gate 3-size budget he was fantasizing about
By Joshua Wolens published
News Look, I'll just be happy to get another isometric game even half as good as Deadfire.

Obsidian CEO reveals it's just half the size of many triple-A studios, even as it prepares to launch its 4th game in 5 years
By Ted Litchfield published
news Pint-size powerhouse.
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