frame rate
Latest about frame rate

Stalker 2: Heart of Chornobyl performance analysis—Everyone gets ray tracing but the entry fee is high
By Nick Evanson published
Zone Rays Upscaling is a must; even frame generation will be needed for many gaming PCs.

Starfield: Shattered Space performance analysis—New DLC, new patch, same old frame rates
By Nick Evanson published
New World FPS It seems that Morrowind was more than just an inspiration for the DLC's design.

Warhammer 40,000: Space Marine 2 performance analysis—Blurry upscaling, mushy graphics, and so-so frame rates
By Nick Evanson published
Tyrannic FPS There's no ray tracing whatsoever, so you can't blame the middling performance on that.

Some gamers may be able to see more frames per second than the rest of us, adding to my list of excuses as to why I suck at fast-paced multiplayer games
By Andy Edser published
news Strike "professional athlete" off the list, I guess. I wasn't hopeful.

I used to be a frame rate snob but owning a Steam Deck has made me realise the error of my ways
By Andy Edser published
Frame Folly Turns out I'm the problem, it's me.

A tech analysis of Cities: Skylines 2 proves it's rendering WAY too many polygons, making Cyberpunk 2077 look like Minecraft in comparison
By Nick Evanson published
news Making games is hard but harder still when you have to use tools that are still in development.
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