frame rate
Latest about frame rate

Elden Ring Nightreign PC performance analysis: A bare-bones console port with glitches a-plenty
By Nick Evanson published
Bare bones Elden Ring's back. So is the 60 fps cap, GPU underutilisation, and random stuttering.

Doom: The Dark Ages PC performance analysis: Always-on ray tracing isn't a problem and even a cheap gaming laptop copes just fine
By Nick Evanson published
Rip and tearing rays Though once path tracing makes an appearance, all bets will probably be off.

The Last of Us Part 2 Remastered isn't perfect on PC but it's a million times better than Part 1
By Nick Evanson published
Fungal FPS Wave goodbye to VRAM and shader compilation problems but say hello to a major CPU workout.

Assassin's Creed: Shadows PC performance analysis: Ray tracing, upscaling, and frame generation are all optional, but only two of them are worth using, though not the ones you might think
By Nick Evanson published
FPS in the shadows Assassin's Creed is back with epic vistas, pretty graphics, and so-so performance. Same old, same old.

There's a simple way to enable FSR 3 frame gen in Avowed and it more than doubled my frame rate, but it makes waterfalls look ugly as sin
By Andy Edser published
News Still, 150 fps + even in Paradis central? I'll take it.

Avowed's low frame rates but smooth-feeling gameplay makes me wonder if we PC gamers worry too much about the numbers
By Nick Evanson published
Ignorance is bliss Yes, I know that makes me sound like a steaming hypocrite.

Avowed PC performance analysis: Sometimes good, sometimes bad, frequently odd
By Nick Evanson published
Avowedly odd Temper your expectations, avoid upscaling, and just go by feel rather than frame rates.

Civilization 7 PC performance analysis: Playable on lots of systems but the late game will grind down whatever CPU you have
By Nick Evanson published
Taxing turns Don't be fooled by how well it runs when you first start playing.

Final Fantasy 7 Rebirth PC performance analysis: Runs well and looks good, but the tight system requirements and dearth of PC-centric options spoil the show
By Nick Evanson published
Cloud Nein Limited graphics options, capped frame rates, and a mediocre upscaling system. Gee, thanks Square Enix.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.