DirectX Raytracing
Latest about DirectX Raytracing
Valve just enabled native ray tracing on the Steam Deck and it actually looks pretty wild
By Dave James published
News "DXR is also in the pipe, just not quite ready yet," says Deck developer, Pierre-Loup Griffais.
AMD RX 6800 XT runs at almost half the frame rate of Nvidia's RTX 3080 in Vulkan Ray Tracing tests
By Dave James published
AMD RT Things can only get better, right?
Xbox architect on ray tracing: 'developers still want to use traditional rendering techniques without a performance penalty'
By Dave James published
News The Xbox Series X still has dedicated ray tracing hardware anyways...
Microsoft’s next DirectX update will have enhanced ray tracing support
By Paul Lilly published
News This will make it easier for developers to incorporate ray tracing in games.
Call of Duty: Modern Warfare joins the ray tracing club
By Jarred Walton published
News It will also have ray traced audio, to more accurately simulate acoustics.
What is ray tracing, and how does it differ from game to game?
By Jarred Walton, Alan Bradley published
Photonics Our comprehensive guide to real-time ray tracing, the next big leap in graphics processing.
You can now enable ray tracing on GTX cards, but performance is low
By Jarred Walton published
DXR on GTX Nvidia's DXR drivers bring ray tracing to the masses.
Windows 10 update for October brings DirectX Raytracing to everyone
By Andy Chalk published
news The anticipated DXR technology is finally out of experimental mode.
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