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Stalker 2 dev diary teases a new faction, and explains mysteries from the trailer

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A new developer diary has been posted by GSC Game World, following up on the game's E3 trailer (opens in new tab) and providing some more detail about what exactly we were looking at, as well as revealing a couple of easter eggs.

GSC's Zakhar Bocharov talks about the gunfight at the bandit's camp seen in the trailer, and emphasises the new animations for installing weapon modifications on-the-go. This is something of a minor theme in the video, as it later returns to the (highly impressive) NPC animations and shows some of the motion-capture and facial technology that went into creating this look.

Bocharov also says this scene teases a new faction. Fans reckon (opens in new tab) this is referring to the graffiti seen near the beginning of the segment which apparently includes the Ukrainian for 'guard' (timestamped trailer here (opens in new tab)), suggesting a military faction opposed to the known bandit faction. Furthermore, Bocharov points out that a location seen in the trailer, featuring a heavily-leaning tower, is a location from Stalker: Clear Sky that's been further ravaged by time.

Stalker 2 images.

(Image credit: GSC Game World)

The new detector seen in this scene is named after the Ukrainian term for a branch or stick, 'gilka', thanks to its visual appearance, while the artefact that protagonist Skif collects near the aberration is called jelly, and recovers your stamina.

Perhaps the sweetest little detail, however, is a cameo in the campfire scene at the end of the trailer, as seen here.

Stalker 2 images.

(Image credit: GSC Game World)

As Skif gets up to leave for Pripyat, this man grabs him and says "good hunting stalker." Turns out that this is no less than Sergiy Grygorovych himself, the founder of GSC Game Worlds and creator of the series. Good hunting to you too, GSC, and please bring us all something from the zone to treasure.

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."