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Riot's new board game is all about bluffing and 'playing the player'

In January, Riot said that its second tabletop game (and the first since 2016's Mechs vs Minions) would be something called Tellstones: King's Gambit. During a livestreamed update today, vice president of IP and Entertainment Greg Street finally revealed a little bit of what the game is all about.

Tellstones looks a bit like the shell game, perhaps with a head-to-head competitive element, as players try to guess which symbols are hidden under a row of stones. Part of the game's fiction is that it exists within the League of Legends universe, Street explained, kind of like their version of chess or mancala (or maybe Gwent). It's also meant to be a faster, more pick-up-and-play kind of game than the complex, parts-laden Mechs vs Minions, with matches expected to last just 10-20 minutes.

"We wanted something that was a little faster to play, was much more portable that you could carry around, but still has a really deep strategy and something hopefully that boardgame fans will still really enjoy," Street said during the stream.

"There's a lot of bluffing involved. It may look like a memory game where you're just trying to memorize position, but that's really not what the game is about. The game is about trying to bluff your opponent, and trying to tell when your opponent is bluffing you."

There's no sign of a release date yet, but you can look at a picture of the box mock-up and sign up for the mailing list at tellstones.com.

Andy covers the day-to-day happenings in the big, wide world of PC gaming—the stuff we call "news." In his off hours, he wishes he had time to play the 80-hour RPGs and immersive sims he used to love so much.