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RTX Voice hungers for human speech and Nvidia wants you to feed it

Nvidia RTX Voice Broadcast Engine
(Image credit: Nvidia)
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You can help Nvidia train the artificial intelligence at the centre of its noise suppression application, RTX Voice (opens in new tab). All you have to do is head over to the RTX Broadcast Engine feedback page (opens in new tab) and submit a 15 second clip of yourself and your surroundings. And Nvidia probably won't deep fake your voice for fun and/or profit, or use it in some AI-humanoid hybrid. Probably.

RTX Voice is a free application (currently in beta) that removes the background noise from your microphone or incoming audio so that you can hear your team mates and colleagues clearer—and vice versa. 

It's technically limited to the latest generation of RTX 20-series graphics cards—Nvidia claims the application requires the Turing architecture's "AI capabilities"—but some digging around in the backend upturned an easy solution that opens support for RTX Voice across GeForce GTX graphics cards (opens in new tab), too.

If you've already tried RTX Voice, you likely know just how good it is at removing pesky background noise. But it's not perfect—it suffers the occasional blip or strange vocal artefact. That's where you come in.

In order to improve the RTX Broadcast Engine behind RTX Voice and RTX Greenscreen—Nvidia's background removal technology—the company's asking for a 15 second recording of your voice and a sample of your room's usual background noise. Perhaps you've a particularly yappy dog: capture it, send it to Nvidia, and it won't be a problem anymore….

Once that's done, you'll have to agree to Nvidia's Terms and Conditions before submitting. Just bear in mind, you are submitting this audio to be analysed, so if that's not something you're comfortable with then this isn't for you.

Jacob Ridley
Jacob Ridley

Jacob earned his first byline writing for his own tech blog from his hometown in Wales in 2017. From there, he graduated to professionally breaking things as hardware writer at PCGamesN, where he would later win command of the kit cupboard as hardware editor. Nowadays, as senior hardware editor at PC Gamer, he spends his days reporting on the latest developments in the technology and gaming industry. When he's not writing about GPUs and CPUs, however, you'll find him trying to get as far away from the modern world as possible by wild camping.