Medieval MMO Gloria Victis and its developer are shutting down because of financial pressure and burnout

Black Eye Games, the developer of the medieval MMO Gloria Victis, has announced that it will shut down the game and close its doors at the conclusion of the current season. The studio said the shutdown is "mostly due to financial reasons," but also that the effort of keeping the game running and growing has also left the team exhausted and burned out.

Gloria Victis only went into full release on Steam in January 2023—less than a year ago—but it spent six years in early access prior to that. Development began even earlier, in 2012, and while a Kickstarter that year failed to meet its goal, the team persisted and a pre-alpha version was released in 2013 through the website.

"Creating and maintaining an MMORPG is one of the hardest possible challenges in game development, and doing it as an indie team of around 15 developers makes it even harder, as the services need to work 24/7," the Gloria Victis team wrote on Steam. "But the awesome support of our Community and good souls from the Polish gamedev industry helped us overcome all the obstacles that we’ve encountered over all those years.

"But nothing can last forever, and after thinking it through for countless times, we have to make the toughest decision ever. Mostly due to financial reasons, as our game has always been a niche which we found extremely hard to expand without losing the game’s identity, and required more and more resources to progress and keep the pace, and due to continuous work without required rest for so long which eventually led to burnouts, we won't be able to provide required maintenance on the game much longer. And, sadly, for that reason the new season will be the last in Gloria Victis. We want to invite all of you for the Final Season which will end with the servers closure on 31st October 2023."

The scale of the infrastructure required to run Gloria Victis means that handing the game off to the community in order to continue operation isn't feasible, the studio said: "We studied all potential scenarios and sadly, it would be impossible to create a version that would not require excessive infrastructure to host player-made servers."

And, quite frankly, Gloria Victis doesn't have a huge number of players: According to Steam Charts, it had a peak concurrent player count of 4,175 just after going into full release, but that quickly tapered off to fewer than 700 over the past 30 days.

Gloria Victis isn't Black Eye's only game—it's also responsible for the confusingly-named Siege Survival: Gloria Victis, a brutal medieval survival game that looked quite promising in 2021, and Nadir: A Grimdark Deckbuilder, which has met with a more mixed reaction—but despite that, the studio confirmed that it will be closing alongside the Gloria Victis MMO. 

"We will be doing everything in our power to support our team," the studio wrote. "We are now starting to reach out to our friends in the industry to find suitable new jobs for all Gloria Victis developers."

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.