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Legendarily bad sex game BoneTown is returning to Steam

Four low-poly models of women in supposedly sexy poses
(Image credit: D-Dub Software)
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In 2008 two college graduates who watched too much South Park graced videogames with BoneTown, a game that looked at the Hot Coffee mod for GTA: San Andreas (opens in new tab) and said, "What if that was half the game? And there are no cars so you have to laboriously walk everywhere?" Though originally distributed via their website, BoneTown did make it onto Steam via Greenlight back in 2013 (opens in new tab), albeit in a censored version without nudity called BoneTown: Mature Edition.

This summer it will return, uncensored, as BoneTown: The Second Coming Edition (opens in new tab). According to the developers, D-Dub Software (opens in new tab), "this re-release has given us another crack at the game many of you have played and loved for years now--and yeah, we went a little overboard. So much so that we decided this isn't the same BoneTown anymore." Apparently they'll explain what makes it different "soon".

Back in the day, Dan Stapleton played BoneTown for us (opens in new tab), saying, "Nobody should buy it on its merits as a game; it's obviously a low-budget production, with poor animation, clumsy art and not much by the way of mechanics." He found it more boring than shocking, and summed up with, "Overall, I'd say the most shocking thing about it is that it suffers from a surprising design oversight: the controls require two hands to operate."

(Thanks for the tip, Tobias (opens in new tab).)

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was published in 2015, he edited PC Gamer Indie from 2017 to 2018, and actually did play every Warhammer videogame.