VR month Beat Saber, In Death, Moss, and 16 other VR games that blew us away this year.
Hell paid How Senua's Sacrifice changed the studio's fortunes and approach to making games.
News "Going forward, we will make sure that we get our interface and everything right for the PC audience."
IRIS MY CASE Standardized technology and collaboration are blurring the line between indie and big-budget games, and Senua's eyes are the proof.
FPShare Whether you're LawBreakin', making a DIY trance vibrator for Rez Infinite, or can't quit Dark Souls, we want to hear about it.
Interview Avoiding the stigmas of mental health isn't easy, as Ninja Theory's founder knows all too well.
Game over Why the foreboding permadeath warning is great game design and a modern expression of unreliable narration.
Shiverdance A wonder of sight and sound, Hellblade explores psychosis while dissecting demons.