We are once more informing you that the KOTOR remake is probably delayed for at least another year
Time is a flat circle.
Knights of the Old Republic is one of Bioware's most beloved RPGs—a game that capitalised on the promise of the Star Wars extended universe in so many inventive ways that it spawned an entire fandom dedicated to that slice of a galaxy far, far away. So when a remake was announced in—god—2021, we were all pretty excited. Then it was consigned to the inferno of development hell.
In July of 2022 it surfaced that the remake was possibly delayed. No, wait, it was actually shifted to another studio. Then radio silence followed, so much in fact that the CEO of Embracer Group—the giant monolith that had also flubbed a $2 billion deal and would later lay off over a thousand people, kill a Deus Ex sequel, and sell off studios to keep the lights on—outright refused to talk about it. But don't worry, it's totally not dead—Saber Interactive is still working on it, wait, no, Embracer's selling Saber Interactive off now. I want to get off Lars Wingefors' wild ride.
Now you're all caught up to speed and suitably spiritually damaged, here's the latest news: It's not getting canned in the sale, according to Bloomberg's Jason Schreier (thanks, VGC) who confirmed on Twitter: "Yes, that's going with Saber". As pointed out by a commenter, however, Schreier thinks it's likely one of the "retained joint projects … a previously announced AAA game based on a major licence" named in the sale: "It’s the only game that fits," Schrier writes. "Not sure what kind of deal they struck there."
In a conference call yesterday, Embracer's CEO Lars Wingefors was asked about said "AAA game based on a major licence", and whether it was "for the coming 12 months", he replied: "No, I think that kind of game needs some deep love and respect, so. Without giving full colour, I think it's some time left until that game is released."
So there you have it. We're still at least a year out from what should have been a relatively straightforward shot. I wouldn't personally hold out hope for a 2025 release either, just considering how things have panned out so far, but hey. Miracles do happen, maybe we just need to trust in the force.
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Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.