Fragment: first-person techno stealth is a smashing idea

Things students like: being drunk, being poor, being the subject of tired clichés... Oh, and being the creators of interesting Unity-based first person action-puzzle hybrids featuring a variety of experimental systems and ideas. Much like Fragment : a sci-fi stealth game about swapping bodies with remote-control holograms and shattering enemies into thousands of glass-like shards.

Developed by a team for the Vancouver Film School, Fragment has you exploring through a space station, avoiding patrols of guards by deploying, manoeuvring and swapping places with a holographic clone of yourself. You can use the clone to distract enemies, create an instant reach safespot to escape to, or reach impossibly high ledges.

You're incredibly fragile, but can instantly "Assimilate" (shatter) enemies with a single close-range attack. This powers up your clone, eventually giving you access to a remote bomb attack.

As always with these Unity experiments, it's a charming mixture of ideas and occasionally crude implementation. But the basic mechanics are solid and fun to play around with.

Download Fragment here . Trailer below:

Thanks, IndieGames .

Phil Savage

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.