Former Witcher 3 devs join with Kholat studio for a new project


Fool's Theory is a new studio made up of "AAA veterans," including former CD Projekt Senior Quest Designer Jakub Rokosz, who wanted to give the indie life a try. IMGN.PRO is the developer and publisher of Kholat, a horror-adventure we described in May as "Dear Esther meets Sean Bean." The two of them (Fool's Theory and IMGN.PRO, not Sean Bean and Esther) are now working together on a new project that hasn't been announced yet. But there's a countdown!

"We started working on a game that will be a daring combination of some isometric genres. I don’t want to reveal too much details at this point other than we're developing the game on Unreal Engine 4," Rokosz, the founder of Fool's Theory, said in a statement. "It was a natural choice for us, taking into consideration how experienced the team is in working with this tool. I can assure you that the game will break some proven schemes and we'll be revealing more information about it very soon."

The countdown site doesn't offer much beyond the clock (currently with just short of 25 days remaining), a very murky background image, logos, and a place to sign up for the newsletter. That is, I admit, not much to go on, but I am cautiously optimistic about whatever they're whipping up for a couple of reasons. CD Projekt is hardly the worst studio to come out of, for one thing, and Kholat, as I understand it—I haven't had the pleasure of trying it for myself yet—is apparently kind of bizarrely good. Based on those two factors alone, I'm interested.

My quick-and-dirty math tells me that the countdown will hit zero on August 17. We'll let you know what comes out the other side.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.