Exploration-puzzle game Small Radios Big Televisions gets a November release date

We cited Small Radios Big Televisions back in February as one of our best games of 2016, which is in fact more of a hopeful wish list rather than an assessment of the year's offerings. Based on the new trailer released today to mark the announcement of the game's November 8 launch date, I'd say that hope was (and is) well-placed. 

I have a natural curiosity about games that can't be readily explained in a press release or trailer, and Small Radios Big Televisions certainly seems to fit that bill. "Strewn across the floors of empty monoliths are lost data cassettes containing visions of a time long gone. But more than showing you, your mysterious tape deck instantly transports you to these boundless virtual worlds. In Small Radios Big Televisions, reality is just as interchangeable as the media we consume," the announcement explains, not entirely helpfully. "Solve mechanical puzzles to collect all the cassettes tapes and discover the secrets of the abandoned factories. Explore and manipulate the audio-visual data to reconstruct the past, discovering strikingly retrowave tunes along the way." 

So it's The Talos Principle, but you can dance to it? That's probably not quite on the money, but I dig the visual style and I really want to know more about the vaguely threatening feeling that hangs behind what appears at first to be a pleasantly idyllic setting. Is the tape a lie? 

More information about Small Radios Big Televisions can be found on Steam or at smallradiosbigtelevisions.com

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.